Video Game Tuesday: Destiny 2 PC Beta Impressions

This week for Video Game Tuesday I’m talking about the recent PC Beta for a game that releases on consoles tomorrow. It’s my Destiny 2 PC Beta Impressions!

What changed from Console to PC?: Nothing really except for supers charging slightly faster it still felt like a stripped down and crappy version of the original Destiny a game I already despised after all the gunplay changes were made after the original launch. Not only that but on my not even a half year old computer the game wasn’t able to run on the preset Medium settings without significant slowdowns. I met all the specs so I’m not really impressed with Bungie on the PC Port. Sure those who have $2000+ sunk into their computer can run the game just fine, but those of us on a budget will do a hell of a lot better just getting the console versions. It could even be cheaper to just buy a standard PS4 and Destiny 2 to play the game and not experience all the hang ups I experienced on my PC. Even with messing with all the various settings to try and get the game to look as nice as possible and not have any issues I still had noticeable slowdown during intense firefights, which is something no one really wants to happen.

As for Gameplay changes, well I mentioned the supers charged faster, but many other things like the Hunter’s dodge, grenades, and melee abilities are all still on a way too long of a cooldown. Before I hear any whining about “There is gear for that” let me say that I am aware. However the gear we are wearing in the Beta should be that kind of gear, plus we start off at level 20 in the beta. Whether that is actually what we’ll start with at launch is a matter we’ll be seeing tomorrow.

Frankly I’m disgusted with Bungie, and if I hear that it’s another “Months” old build I’m going to call bullshit. Beta’s are meant to test the latest build, so I didn’t even buy that excuse during the Console beta. Gunplay changes that were supposed to occur in the PC port, like no recoil weren’t present in the Beta (Not that it’s really needed with a KB&M). It also felt really awkward to try and dodge enemies with a keyboard and mouse. Sure there is the precision in shooting you get from using a mouse, but Destiny has never really been about precision shots. They help, but it’s always been about dodging mechanics and frankly it’s a pain to do with a keyboard. I ended up having to hook up my PS4 controller just to get past the initial level.

The combination of slowdown due to whatever issue is on Bungie’s end and the imprecision of movement and ability usage with a keyboard just kept killing me. As a side note it was amusing to see that I wasn’t the only one to die repeatedly. Zavala died as well during his portion of the mission and his ghost respawned him shortly after mine did for me each time we died.

But all (insert other news site or streamer) said the game runs amazingly!: Yeah they did and they all got to experience it on the same systems. They got to experience it with a very, very high end computer build that was built by Bungie to specifically show off the game. That or they got to experience the game during this beta with their own very powerful computers. This PC Beta is the first time people with varying computer builds have actually touched the game. So while those people got to experience it on a system that can go over 100 frames per second consistently, the rest of us probably won’t unless we sink a ton of money into our computers.

Also remember that they and we weren’t allowed to touch any of the harder content, the stuff where you get dozens of enemies firing at you at the same time. So while the game might be easier to aim with on a computer, like I said Destiny has never really been about precision and has always been more about being able to kill enemies while being extremely mobile.

So again I’m really not impressed with the game, considering that I have a computer that is easily comparable to a PS4, I expect to be able to run the game on a similar level of graphics quality and expect the same smoothness I got during the console beta.

Overall: Unless you have a computer with thousands of dollars sunk into it, don’t bother with this crappy port. Even with such a computer though you’ll probably want to hook up a controller just so you can successfully dodge  enemy fire (which you will be doing a lot of in Destiny 2) if you are coming from consoles. Everything else I’ve already said about Destiny 2 still holds true, and with the game launching on consoles in a little over a week I’m not holding my breath expecting Bungie to actually pull off a decent enough comeback to warrant the year delay that got us Rise of Iron.

2 thoughts on “Video Game Tuesday: Destiny 2 PC Beta Impressions

  1. I’ve never really played destiny, since am not so much of a FPS fan. However it does look interesting. How did you find the lore from the first game, or did the game just back shaft it in favour of dodging bullets??. When it comes to PC specs, you have to invest for or rather in the long run. As their hardware date pretty quickly. Good post though.

    Also, love the zesty header xDD. Rose and Sorey eating, was it mabo curry bun?. Still can’t get over their “marriage” just laughed at it so hard.

    • The lore is there, as fragmented and nonsensical as it always was. Mostly it takes cues from The Taken King onward which had a much more coherent story (because there was one instead of some dialog and nothing else really), but there are some nods to Vanilla Destiny.

      I have a PC from Doghouse Systems which makes some really freaking nice computers so it should’ve been able to run the game at medium settings just fine. It wasn’t able to though.

      I’ve got serious concerns about that, and we weren’t able to even touch the harder content where there will be literally walls of enemy fire coming towards you from multiple directions. I’ve got real concerns about how PvE content will be handled on the PC port. Sure people will get headshots a lot more, so they’ll probably up the health of everything, but beyond that I’m not convinced the KB&M can match the fluidity of movement people can get with a controller.

      There are boss fights where quick and precise movement decides everything, like the Oryx fight in The Taken King where you had one player jumping over the battlefield under intense and persistent enemy fire and having to platform quickly and accurately to get a mechanic to even begin to damage the boss.

      And yeah Zestiria is one of my favorite JRPGs of all time, only Berseria beating it out. The gameplay and story of Berseria was better, but Zestiria was one amazing game as well.

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