Retro Game Friday: Pokemon Stadium 2

This week for Retro Game Friday I’m back with a sequel that was better than the original. It’s Pokemon Stadium 2!

Gameplay: This game focused more on the connectivity with the GameBoy games, even allowing players to play the actual games they had loaded into the Transfer Pak. This was a big draw for lots of players. There were also some mini games like the previous game, so it wasn’t purely just a Pokemon battler for the console.

Art: The art has aged pretty poorly but considering that this was a N64 game that isn’t a surprise.

Music: Pure Pokemon music, nothing else need be said.

Overall: A better sequel than the original, which is pretty rare.

Retro Game Friday: Space Channel 5

This week for Retro Game Friday I’m back with a classic game. It’s Space Channel 5!

Plot: The plot is pretty mediocre, and while it was fun as a kid I’d be pretty bored by the story itself now. Thankfully this isn’t a book.

Gameplay: The gameplay was pretty fun, with it being split between “Dance” and “Shooting” sections. I’ll admit I suck at the dance sections but that’s a personal failing because I can’t hold a beat to save my life, in this case literally.

Art: The art has aged pretty poorly since it was released, but considering this game first released in 1999 that isn’t a surprise.

Music: The music is still great though!

Overall: This is a fun game, although those who aren’t good at holding a beat might get frustrated, otherwise this is a great way to spend some time.

For those who like: Sci-Fi, Music, Good Gameplay.

Not for those who don’t like: Any of the above.

Retro Game Friday: Pokemon Stadium

Hey all I’m back with a game that has no story for this week’s Retro Game Friday. It’s Pokemon Stadium!

Gameplay: It’s standard Pokemon gameplay, you battle with six ‘Mon from the first Generation and can either battle against another player or you can take on the “Stadium Mode” where you battle AIs. Beating them got you a Pokemon you could transfer to the Gameboy games. Really it’s not that amazing a game, though it was useful for those friendless or isolated people who didn’t get the chance to trade ‘Mon with said people to complete their Pokedex in the Gameboy games.

Art: The art has aged really poorly, but back in the day it was pretty cool.

Music: Standard Pokemon music, that’s all that really needs to be said.

Overall: Not a game to play just for itself, it only was worth playing when you had an accompanying Gameboy game to go with it.

For those who like: Pokemon.

Not for those who don’t like: Pokemon.

Retro Game Friday: Mario Hoops

This week for Retro Game Friday I’m back with a Mario game that really doesn’t deserve any praise except for one specific part. It’s Mario Hoops!

Gameplay: This was almost entirely a purely gimmick game to take “advantage” of the DS’ touch controls. Honestly it sucked, and the fact this was never expanded on or got a sequel should be extremely telling. Making matters worse was the lack of online multiplayer, which really sucked.

Art: The art is mediocre, it’s aged very badly and looks little better than the Mario 64 port that happened for the DS on launch.

Music: Here is the one positive from this disaster and that is the fact it was Masayoshi Soken’s very first game he composed for. Since he’s since gone on to become one of Square Enix’s best musical wizards that is something I’ll be happy about regarding this game.

Overall: Stay clear of this game, it’s controlled purely through gimmicks and isn’t that great a game even taking that out of consideration.

For those who like: Mario Games, Mediocrity, Great Music.

Not for those who don’t like: Either of the first two, the last one is perfectly acceptable.

Retro Game Friday: Nightfire

This week for Retro Game Friday I’m covering one of my favorite Bond games. It’s James Bond 007: Nightfire!

Plot: The plot is okay, it’s a pretty stereotypical Bond plot so it doesn’t have that great a story. Nonetheless that wasn’t the main draw of the game for me at the time.

Gameplay: The gameplay of the single player campaign was okay, but pretty lackluster. The Multiplayer allowed for Bots, which was a rarity in that day and age and allowed me and my best friend to play with each other rather than against one another. I remember playing with him for hours when I was younger, although I do remember thinking that it would be better if the Bots were better programmed.

Art: The art has aged really poorly since then, but back then it was pretty darn good.

Music: Classic Bond music, not much else need be said.

Overall: A fun game, although it was best played with a friend.

For those who like: FPS Games, Bond Games, Multiplayer.

Not for those who don’t like: Any of the above.