This week for Video Game Tuesday is I’m covering a topic that sets apart my favorite MMO from all others. It’s all about What other MMOs can learn from FFXIV!
What is the biggest difference?: Well it’s really simple, Final Fantasy XIV (FFXIV) makes you feel like the hero of the story, and not just some passenger to an NPC’s story. No in Final Fantasy almost every NPC knows about you. You’ve killed gods, brought end to wars and taken down dragons. The NPCs you work with always acknowledge that you are the key figure in these fights, that without younone of it could have been possible.
Really?: World of Warcraft has had issues for years where no matter how powerful your character became, you were always not the main participant of the story. You as the player were never the hero in the story. Sure you might have taken down Nefarian, stopped C’Thun in Ahn’Qhiraj, killed Illidan and beaten Kiljaedan through the Sunwell. You might have brought down the Lich King and killed a dragon gone mad with power that tore apart the world, but you never really were the main character.
This problem is highlighted most with the Lich King encounter at the end of Wrath of the Lich King. You bring down Arthas all the way to 10% and boom you and your entire raid die. But Tirion Fordring, breaks from the ice that kept him out of the entire fight, breaks Frostmourne and deals the fatal blow to Arthas. You the player on the other hand are shoved to the side until you get resurrected and hurry him along to death. There’s no thanks other than maybe a statue of the races of your faction in Dalaran if you killed him first on your server and some shiny weapons. That’s it, you get no real recognition. You may get a few NPCs thanking you, but in general you aren’t proclaimed the hero and lauded throughout the world. You were just there, helping Tirion while he slept in a block of ice until he decided to get out of it and finish the fight you were dealing with.
Final Fantasy XIV doesn’t have that problem and lots of MMOs, including not MMOs like Destiny, could do with learning from how Final Fantasy treats the player. You are treated as a hero, and even other players aren’t treated like you are by NPCs. It makes you feel special and gives further immersion into the world of Hydaelyn.
That’s it for this week’s Video Game Tuesday. What are your thought son the subject? Do you feel like the main character in MMOs, or just a minor actor compared to some NPC hero. Leave your comments below.
Hey all I’m back with my thoughts on this years Electronic Entertainment Expo! It’s my E3 2017 Reactions!
Nintendo: Holy crap they announced a new Metroid Prime and a remake of Metroid II! Not only that, but they announced a couple of DLCs for Zelda: Breath of the Wild and gave us a release date for Super Mario Odyssey. Honestly I’m just happy at the fact that new Metroid games are coming out, but everyone should take this with a grain of salt. The last Metroid game to be released was Other M and we all know how terrible of a game that was.
Sony: Nothing really major, but they are definitely doubling down on the PlayStation VR. They also told us that God of War’s next game is set to release in Early 2018. Not only that, but they showed off what might become the best Spider-Man game ever released. I’m actually excited to play that, and we’ve had official confirmation that we won’t be chasing balloons!
Microsoft: They formally announced Project Scorpio’s details, and gave it’s final name, Xbox One X. Frankly they should have just kept Xbox Scorpio, it’s not as ridiculous a name. You’d think they’d have learnt from Nintendo’s mistake with the WiiU. Crackdown 3 is finally getting released though, so there’s that to look forward to.
Ubisoft: Showed off the now officially confirmed Assassin’s Creed: Origins that takes place in Egypt. I got burned badly by Unity so I’ll probably skip Origins unless I get a review copy. They also showed more of Far Cry 5, and announced Skulls and Bones, which takes AC4: Black Flag’s ship combat system and makes it a standalone game. As I actually enjoyed the ship battles in Black Flag, I might be interested in playing, but I also enjoyed going over and taking down the enemy crew after ramming them.
EA: More sports games of course, Star Wars Battlefront II (DICE) and a new IP from the people behind Mass Effect, Anthem that is pretty much Destiny. If you’ve read my past columns on Destiny you might be able to guess at how thrilled I am by the prospect of another “Destiny”. /run EndSarcasm.exe
Bethesda: Skyrim for the Switch, boring. Wolfenstein II is a real game and is releasing on October 27th though, so maybe Bethesda didn’t just go for obvious cash grabs for the year.
Hey all I’m back with another post about Destiny 2 since the Gameplay Trailer was released last month. I’m covering What We Know About Destiny 2!
What we don’t know: If we are keeping cosmetic stuff like Ghost Shells, Ships, Emblems, and other Vanity items. Frankly I would want to know if we get to keep this stuff, since it would affect whether I, and I’m going to bet a huge number of other people, will both playing Destiny 1 any more. I haven’t played since a couple days after Rise of Iron was released, because frankly I knew Destiny 2 was going to get rid of all of our stuff for the most part. Why bother playing for gear that won’t even be around for even cosmetic value sake? I wouldn’t have even bothered with Rise of Iron if I wasn’t given the review code and the biggest Destiny “expert” at GiN. Whether all the Subclasses will transfer to Destiny 2 is also unknown at this time. My guess is we’ll be losing Defender Titans, Bladedancer Hunters, and Sunsinger Warlocks. All three had imbalanced Supers, although being able to skip jumping puzzles via blade dancing isn’t really that imbalanced Bungie…
What we do know: We know that you’ll be able to land in multiple spots on each planet and go to a new activity straight from the surface without going to Orbit (thank god), that there are four planets we can visit in Destiny 2, and that we’ll be keeping a couple of older Subclasses in the form of Striker Titans and Gunslinger Hunters. We also know about three new subclasses. The Arcstrider Hunter, which I’ll admit looks awesome with the new Arc Staff Super. The Sentinel Titan, a purple version of Captain America’s Shield being the Super for this subclass, and the Dawnblade Warlock, which has a giant flaming sword that can fire fiery sword beams at enemies from a distance.
The four planets are Earth in the European Dead Zone, Io, Titan and Nessus. We also know there will be lots of cinematics. Whether they’ll be able to give a decent story this time remains to be seen, but I’m not holding much hope at this point. Of final note is the fact that we are losing the ability to hold both a sniper rifle and heavy weapon at the same time. Frankly this seems to be a PvP driven decision, something I’ve always said is a bad idea in a PvE centric game. Frankly Bungie lacks the balls to actually seperate gameplay between PvP and PvE, and this looks like it’ll cause PvE content to become even more of a duck and hide fest. That’s a real shame considering that the gunplay with high movement was what made Destiny so fun.
This week for Video Game Tuesday I’m going to cover what I’m looking forward to for video games this summer. It’s my Most Anticipated Summer 2017 Games!
Stormblood: I’ve been a fan of Final Fantasy XIV for the past couple years, and Stormblood is looking to be just as good of an expansion to the game as Heavensward was for A Realm Reborn. Adding 10 more levels, two additional jobs, Samurai and Red Mage, and what’s shaping up to be an amazing storyline from the past few patches. There’s also a lot more content, including swimming, we’ll see how that goes but hopefully not as bad as Vashj’ir in WoW. Stormblood releases on June 20th, with early access to the entire expansion on June 16th for those who preorder.
Shadow of War: The sequel to the hit game Shadow of Mordor by Monolith, this looks to be just as amazing as the first game. Plus it gives me hope that we can get awesome video games from books. I’ve posted this sentiment before, but my dream Mistborn game would be done by Monolith.
That’s what I’m particularly looking forward to, what are you all looking forward to this summer? Post your most anticipated games in the comments below.
Hey all I’m back with a more brief article than usual for this week’s Video Game Tuesday. It’s all about An Awesome Community Project!
What project?: Well user Aelrindyl on the Final Fantasy XIV subreddit had made a post asking for the game’s community to send in images and birthday wishes for the games director, Yoshida Naoki. They’d be professionally bound and printed and sent to him for his birthday. I sent in a submission myself, although I made a mistake on the email address so it didn’t get to Aelrindyl for the project. Nonetheless the book was over 250 pages of printed birthday wishes, thanks and many, many screenshots from the community. It was an awesome project and frankly I don’t remember anyone doing something as awesome as this for a game’s director.
Why not?: Most game directors tend to be reviled or tolerated at best, but Yoshida is universally well liked and is best known in the community by his nickname Yoshi-P. The time he gives the community and the humble and eager manner with which he deals with all issues is frankly amazing. He took a game that was universally disliked and remade it into one of the most popular MMORPGs in the world. Despite all that he still gives nearly monthly broadcast sessions he calls “Live Letters”. These Live Letters often touch on upcoming features for Final Fantasy XIV, or things that people are asking about. Are people upset with a certain game design choice? It’s most likely going to be discussed and explained in the next Live Letter.
So special shout out to Reddit user Aelrindyl on making such an awesome community project, here is the link to the thread where Aelrindyl relays the dev team’s thanks and messages after Yoshi-P got his birthday present. And once more a Happy Birthday to Yoshi-P!
This week for Video Game Tuesday I’m going to cover the topic you all knew I would eventually. It’s all about Destiny 2!
Destiny 2: It was announced on March 30th that Destiny 2 was a real thing and would be released this year, but there were some big “surprises” announced. It would release on the PC and everything, or close to everything, wouldn’t transfer from the first game and it’s “expansions”.
PC?!?: Yea color me not that surprised, it was rumored for months prior to the announcement that it would release on PC, so I’m really not that surprised. It was a surprise it didn’t release on the PC in the first place to be honest. And just to clarify I probably won’t be playing it on PC as my main platform if I should happen to receive codes for both PC and PS4.
Wait our stuff?: Yea all that time you spent on gearing up your characters, getting cool things like Exotics, fancy looking ships, awesome Shaders, and cool Emblems was wasted. The only confirmed thing that will transfer over is the appearance of your characters, but that’s hardly a thing to be excited about. It’s not like we were ever all that attached to our characters since Destiny never had much of a story. I’d hope at least cosmetic stuff like Shaders, Emblems, Ghost Shells, Sparrows and Shaders would transfer over, but that isn’t confirmed and probably won’t happen.
My Hopes?: I hope the game transfers over the cosmetic stuff, has a story that isn’t a piece of crap, and has a loot system that doesn’t exploit players. My expectations that any of those will be met is very low, and all of them being met? Practically non-existent. I hope Bungie can redeem themselves, but I highly doubt that is possible at this point.
Hey all I’m back, and I’ve got the promised discussion that I talked about in my Berseria review. It’s all about That Berseria Scene. Major Spoilers after the jump, so proceed at your own risk. It will ruin the game for you if you haven’t gotten significantly deep into the story.