This week for Retro Game Friday I’m back with a game that is quite unremembered. It’s TimeSplitters!
Plot: The game really didn’t have any plot, other than “Stop the TimeSplitters!”. Granted that when you get down to pretty much any story it boils down to something along those lines, but still the fact that that was pretty much the entirety of the plot wasn’t great.
Gameplay: Thankfully this was a really fun game, which considering it was made by people from Rare, who made GoldenEye and Perfect Dark, that shouldn’t be a surprise. Multiplayer was the big draw of the game, and since this was made in the heyday of local multiplayer you had to be careful of the other players screen watching you, and trying to do the same to them without them knowing.
Art: The art has aged poorly, but in the day it was pretty impressive, and considering it was a PlayStation 2 launch title you can bet it’s graphics were really hyped up.
Music: I don’t remember it, as I was dealing with trash talking to my friends and them doing the same to me.
Overall: A great game if you played with others for multiplayer, but otherwise a lackluster single player game.
For those who like: Multiplayer, FPS.
Not for those who don’t like: Either of the above.
This week for Retro Game Friday I’m back with a game that really took the Stealth genre and made it popular. It’s Tom Clancy’s Splinter Cell!
Plot Synopsis: In April 2004, the President of Georgia is assassinated, allowing Georgian billionaire Kombayn Nikoladze to seize power with a bloodless coup d’état. In August 2004, former U.S. Navy SEAL officer and Gulf War veteran Sam Fisher is recruited by the National Security Agency to work within its newly formed division, “Third Echelon.” Working with his old friend Irving Lambert, Fisher is introduced to technical expert Anna “Grim” Grimsdóttír, and field runner Vernon Wilkes Jr. In October 2004, Fisher is dispatched to Tbilisi, Georgia to investigate the disappearance of two CIA officers.
Plot: The plot is pretty standard Military Thriller which should come as no surprise as this is part of the Tom Clancy franchise.
Gameplay: This game took the stealth genre and made it mainstream paving the way for future games like Assassin’s Creed. The main draw of the gameplay was the use of the light and shadows. You were encouraged to take your time and carefully move from shadow to shadow to get around. You couldn’t really go in with guns blazing and just shoot your way through the game. You had limited ammo, and even than your armaments were usually more non-lethal than anything else.
Artwork: Sadly the art has aged incredibly poorly, but at the time they were pretty damn good.
Music: I don’t remember any of the music sadly.
Overall: A fun game, but with a very aged art and gameplay compared to modern day games, it’s probably best left in the bargain bin.
For those who like: Military-Thrillers, Tom Clancy, Stealth.
This week for Translation Necessary Thursday I’m back with the first arc in another Isekai series. It’s House Magic Chapters 1-29 by Amaui Shiro!
Plot Synopsis: Living carefree at home is the greatest shortcut—- My house is the world’s greatest magic power spot, that being the case both my house and I were summoned to another world by some guys who were aiming for it. However, I’ve been living in this place for many years and my body is, apparently, abnormally overflowing with magic. Due to some unforeseen circumstances by those guys who summoned me, they quickly ran away….
Plot: The plot is really quite bland, which is made worse by the fact that the main character Daichi is a lazy ass bum. He wants nothing more than to sleep and that’s his driving goal in life.
Characters: Other than Daichi, who like I said above is very much a lazy bum and incredibly one dimensional, the rest of the cast is pretty okay. However due to how freaking dense the guy is, it makes only for a frustrating experience.
Overall: Skip this series, it’s really not that great.
For those who like: Fantasy, Isekai, Overpowered Protagonists, Lazy Protagonists.
Not for those who don’t like: Any of the above, or bland Plots.
This week for Bookish Wednesday I’m back with the sequel to Gamer for Life. It’s Forming the Company, Alpha World Book 02, by Daniel Schinhofen!
Plot Synopsis: Having been given the option to live the rest of his life in the Virtual Reality game Alpha World in place of his prison sentence, Seamus is now known as the Summoner Alburet. He’s made friends and become close with multiple people, a thing he never thought to have again. However upon summoning his third demon it turns out to be Stacia…..
Plot: This entry in the series is quite good, but it also brought up a ton of questions about Alburet’s past and what really happened to get him into prison. The plot does keep plodding along and honestly was quite a fun entry.
Characters: We get to meet a few more people, including a certain expy of a favorite Archaeologist of mine and most likely many, many others. However my favorite has to be Alburet’s party. They are all great characters, and honestly I like the entire bunch of them.
Overall: A solid sequel and second entry in a series that’s shaping up to be one of the all time LitRPG greats.
This week for Video Game Tuesday I’m back with my answer to a question I’ve been asked by a few friends. It’s all about Is Cayde-6 Really Dead for Good?
Huh?: So in the upcoming Forsaken “Expansion” for Destiny 2 beloved character Cayde-6 is going to be killed, supposedly permanently. Many people, including his own voice actor Nathan Fillion, don’t buy that.
So what about you?: I don’t buy it for a second. There are multiple reasons, from gameplay to lore.
Gameplay: If they really kill Cayde for good, that will cause problems with people playing in the Tower. For those who haven’t done the expansion, Cayde will be showing up to do his usual giving out of activities and the like. But what happens when you have people who have done the expansion and haven’t done it in the same fireteam load into the Tower? If they really mean to kill him off they’ll remove him from the tower, which would require a completely separate instance of the Tower which would cause issues with players in fireteams. Otherwise the impact of Cayde’s loss will be meaningless if we can just waltz up to him and grab a treasure map from him like usual every week after he supposedly dies.
Storytelling: Cayde is a wiseass, and that’s a good thing because honestly Destiny needs someone to lighten stuff up. Cayde has always been the one to do that, and if you kill off that character you lose a huge part to the story. Things will get incredibly dark, and even some darker series like Game of Thrones need some lighter moments and characters interspersed to balance the story out.
Lore: First off, it’s supposed to be really freaking hard to kill a Guardian, which Cayde is. Even more is the fact that he’s an Exo, which means every time he dies he loses a few memories and gains a new number. Cayde’s died 5 times before, but Banshee the gunsmith has died 43 times. Finally, Time Travel has always been a thing in Destiny lore. It’s central to the plot, as both the Exo Stranger AND the Vex travel through time. We even get Cayde out of Vex time warp shenanigans in Destiny 2, and that isn’t even touching upon the whole Osiris expansion, which heavily touches upon the time travel aspect of the Vex in great detail. If Cayde were to die for good, we could just hijack a vex machine to prevent it. Boom done deal, Cayde doesn’t die. It wouldn’t be the first time we messed with the timeline in Destiny to our advantage, that’s the whole point of us going into the Vault of Glass back in Vanilla Destiny in the first place. So I’m not buying into the whole Cayde is really dead for good thing Bungie is spouting. Because from gameplay, storytelling, and lore standpoints, it’s total bullshit. Now Bungie could really kill off Cayde, but it’d be a huge mistake on their part. We’ll see how they decide to play their cards, but I would expect Cayde to be sticking around.
This week for Anime Sunday I’m covering another old series. It’s my Big 0 Episode 01 Impressions!
Plot Synopsis: Roger Smith, top negotiator of Paradigm City, is hired to oversee the retrieval of R. Dorothy Wayneright, the kidnapped daughter of the wealthy scientist Miguel Soldano….
Plot: The plot is okay, but also a big stereotypical. Honestly it reminds me a bit of Metropolis. That being said I remember not really understanding the plot of this series when I was younger.
Characters: Roger is an okay main character, but he’s not all that interesting either. At least not in this first episode. Dorothy on the other hand was fairly interesting. The rest of the cast is okay, but nothing special either.
Art: The art is okay, but nothing noteworthy.
Music: Like the art, it’s okay but not noteworthy.
Overall: A skippable series, at least from what I remember of the rest of the episodes and my impressions after this first episode.
This week for Serial Saturday I’m back with the fourth set of chapters in Anton’s adventures. It’s Atros Imperium Chapters 22-31 by Terry!
Plot Synopsis: Having defeated the leader of the band of Yellow Goblins that have been attacking Atros, Anton and Verona are now preparing to set out to a neighboring city to get much needed supplies, and hopefully new residents for Atros. But all is not as it seems and the path to Maxill is not a peaceful one…
Plot: This could be considered the start of Volume 2 of Atros Imperium, and it’s a nice break from the constant worry that the previous chapters have brought to Anton and us as readers. That being said, with the world expanding for us and Anton, we are learning a lot more about why things went the way the did in Kar.
Characters: We get introduced to a bunch of new faces in this set of chapters, but my favorite is easily Kal. As for why, you’ll have to read the chapters to find out. The new faces are all interesting and pretty good though.
Overall: A solid and fun set of chapters that broadens our view of the world Anton finds himself in.