Video Game Tuesday: E3 2018 Reactions

This week for Retro Game Friday I’m back with my thoughts on this year’s Christmas in June for gamers. It’s my E3 2018 Reactions!

EA: Well I was expecting pretty much everything that was shown, except for hearing about Jedi: Fallen Order, a game that truly slipped my mind in my predictions post. We knew that it was in development previously, but I had forgotten about it. It’s being developed by Respawn Entertainment, of Titanfall fame, and will release in Late 2019.

Microsoft: We had quite a few surprises, including the news that 4 independent studios have been bought by Microsoft, including Ninja Theory of Heavenly Sword fame, and DmC reboot infamy. My favorite thing was learning about Tales of Vesperia coming to the current set of consoles remastered and featuring everything from the JP only PlayStation 3 version. Considering that it’s one of my top 5 Tales of games, I’m really stoked for this.

Bethesda: We knew about Fallout 76 prior to E3, and rumors were confirmed that it was going to be an Online Multiplayer game. How that works out I’m not too sure, given the turn based nature of previous Fallout games that I’ve played (I haven’t touched 4). Not shocking anyone we learned that Elder Scrolls VI is in development, probably for the next generation of consoles. Maybe they’ll fix the nature of console mods so they don’t screw over mod creators by the time it releases and PlayStation owners won’t be screwed more than the Xbox players already are because they insulted mod makers. I have little hope of that, given the unruly nature of mods.

Square Enix: A really disappointing show, while in the Microsoft conference we learned about Kingdom Hearts III’s release date, we didn’t get much more info from the Square Enix press event. That being said it’ll feature both Frozen and Pirates of the Carribean, so that will be interesting to say the least. No other news of note really came from their event except that Monster Hunter World and Final Fantasy XIV would be getting a collaboration event.

Ubisoft: In probably the most shocking news. and yet not at the same time, from this year’s E3 is the fact that Ubisoft is releasing Just Dance for the Wii. Yes you read that right, for the Wii, not the WiiU or the Switch, the Wii. In less shocking news we saw a bunch of the next Assassin’s Creed game which takes us to Greece as a child of Leonidas of Sparta. Frankly I’m not too excited for that, Unity really ruined the series for me, and despite only hearing good things about Origins, I’ve no desire to get back into that series quite yet. In more disappointing news, Beyond Good & Evil 2 still hasn’t really started development, I mean come on really Ubisoft? Just make the freaking game already.

Sony: In one of the oddest Press Conferences ever, with showgoers being shuffled to multiple locations instead of it being just in a single spot, Sony showed off a bunch of new things including the Spiderman game that I’m personally hoping is amazing. Whether it is once remains to be seen on Launch this September. We also got some more looks at Destiny’s latest “Expansion” Forsaken, which Bungie says will fix all our big issues. I have my doubts, but that’s a post for another day.

Nintendo: In what might just be the biggest news of E3, Nintendo formally announced Super Smash Bros Ultimate, which will feature EVERY character, from EVERY entry in the entire series. Newcomers confirmed thus far are Splatoon’s Squid Kids, and Ridley from Metroid. I was hoping to hear about someone like Isaac from Golden Sun, but Ridley will do for now.

There are lots more stuff that I haven’t covered, but this post is large enough already. I may, or may not, make a Part 2 of this in the near future.

That’s it for this week’s Video Game Tuesday.

 

Retro Game Friday: Assassin’s Creed Brotherhood

Hey all I’m back to daily posts, and it’s starting back up with Retro Game Friday. It’s all about Assassin’s Creed Brotherhood!

Plot Synopsis: Desmond’s story continues where it left off, in 2012. After escaping the Templars’ attack at the end of Assassin’s Creed II, Desmond Miles, Lucy Stillman, Rebecca Crane, and Shaun Hastings flee to Monteriggioni, establishing a new hideout in the ruins of the Villa Auditore. After restoring the electricity in the old tunnels under the villa, the player once again takes control of Ezio Auditore through Desmond’s genetic memory, using the Animus 2.0 (which is the game’s memory interface). Their mission is to find the Apple of Eden, an important and mysterious artifact that could prevent the impending disaster that is coming in that same year, believed to be perpetrated by the Templars…

Plot: The plot of Brotherhood was pretty amazing, and while it’s the first game which featured the same person as the main character in the past, it wasn’t bad at all. Frankly I really enjoyed the plot of Brotherhood, although it’s not quite as good as ACII, for reasons I won’t name due to spoilers.

Gameplay: This plays quite a bit like ACII, although it included use of horses inside Rome and added the Brotherhood function, which was more than a bit overpowered if you took the time to level the members up as soon as possible. Doing so would allow you to pretty much empty entire missions of guards by whistling for an assassin to take each of them out, which they would do flawlessly after getting to the max rank.

Characters: While many characters re-appear from prior games, I still think that Da Vinci was the best side character in the entire game.

Art: The art has aged, however good news for those who haven’t played Brotherhood is that it along with ACII and Revelations were remastered for HD quite recently for the latest generation of consoles.

Overall: A solid entry in the series, although the Brotherhood functions were more than a bit overpowered.

Video Game Tuesday: E3 2017 Reactions

 

Hey all I’m back with my thoughts on this years Electronic Entertainment Expo! It’s my E3 2017 Reactions!

Nintendo: Holy crap they announced a new Metroid Prime and a remake of Metroid II! Not only that, but they announced a couple of DLCs for Zelda: Breath of the Wild and gave us a release date for Super Mario Odyssey. Honestly I’m just happy at the fact that new Metroid games are coming out, but everyone should take this with a grain of salt. The last Metroid game to be released was Other M and we all know how terrible of a game that was.

Sony: Nothing really major, but they are definitely doubling down on the PlayStation VR. They also told us that God of War’s next game is set to release in Early 2018. Not only that, but they showed off what might become the best Spider-Man game ever released. I’m actually excited to play that, and we’ve had official confirmation that we won’t be chasing balloons!

Microsoft: They formally announced Project Scorpio’s details, and gave it’s final name, Xbox One X. Frankly they should have just kept Xbox Scorpio, it’s not as ridiculous a name. You’d think they’d have learnt from Nintendo’s mistake with the WiiU.  Crackdown 3 is finally getting released though, so there’s that to look forward to.

Ubisoft: Showed off the now officially confirmed Assassin’s Creed: Origins that takes place in Egypt. I got burned badly by Unity so I’ll probably skip Origins unless I get a review copy. They also showed more of Far Cry 5, and announced Skulls and Bones, which takes AC4: Black Flag’s ship combat system and makes it a standalone game. As I actually enjoyed the ship battles in Black Flag, I might be interested in playing, but I also enjoyed going over and taking down the enemy crew after ramming them.

EA: More sports games of course, Star Wars Battlefront II (DICE) and a new IP from the people behind Mass Effect, Anthem that is pretty much Destiny. If you’ve read my past columns on Destiny you might be able to guess at how thrilled I am by the prospect of another “Destiny”. /run EndSarcasm.exe

Bethesda: Skyrim for the Switch, boring. Wolfenstein II is a real game and is releasing on October 27th though, so maybe Bethesda didn’t just go for obvious cash grabs for the year.

That’s it for this week’s Video Game Tuesday.

Retro Game Friday: Assassin’s Creed 2

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Hey all I’m back with a true classic game from the last generation of consoles for this week’s Retro Game Friday! It’s Assassin’s Creed 2!

Plot Synopsis: After the events of Assassin’s Creed, test subject Desmond Miles is rescued from confinement by undercover Assassin Lucy Stillman and taken to a remote safe house, where he meets her team, consisting of historian and analyst Shaun Hastings and technician Rebecca Crane. Using design plans stolen by Lucy, they have constructed their own version of the Animus, dubbed “Baby”, which they intend to use to train Desmond as an Assassin through the so-called “Bleeding Effect”. Desmond is assigned to investigate the memories of his ancestor Ezio Auditore da Firenze, starting with his birth to a wealthy Florentine family in the late 15th century.

Plot: The plot of this entry was excellent, and really brought the series around to the mainstream audience more than it’s predecessor. I enjoyed the hell out of all the mysteries and intrigue that goes on in this game, it’s a shame that it’s not as prevalent in more recent games.

Characters: Desmond is still around, and he’s not as much of a tool as he was in the last game. Ezio was quite fun to play as, but my favorite character was DaVinci hands down. I loved his humor.

Gameplay: This game is probably one of the best entries in the entire series, it’s got an excellent combat system that allows players to infinitely chain counter attacks if they are skilled enough to do so. This was easily abusable, but it was really quite a bit of fun. Everything else was much better than the first game, with the missions being less frustrating, although there are some that still really frustrating.

Art: It’s aged poorly, but they did just release an updated port to the latest generation of consoles along with Brotherhood and Revelations.

Music: Excellent, not much else I can say.

Overall: This is probably one of the best games Ubisoft has ever made, it’s the bar by which almost everything is measured for them.

 

Video Game Tuesday: Dual Audio

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This week for Video Game Tuesday I’m covering a topic that I, and many others, place a lot of value on. It’s all about Dual Audio!

What do you mean Dual Audio?: I mean the ability to switch between two different languages in a Video Games settings to allow for the main spoken word in the game to be one language instead of the localized version, if the player wishes to do so. Tales of Zestiria, still my all time favorite JRPG, had the ability to switch between English and Japanese at any time out of battle through the settings menu and it was wonderful. The emotions and feelings of the characters came through so much better with the original Japanese dub instead of the English dub. This option should be included in every game that gets localized into another language.

Why?: Because even if you don’t understand the words themselves the emotions are very clear in a person’s tone of voice. Plus what is the subtitle option, which you are going to turn on anyway, used for except for just such things? Now if you actually understand the language and the localization is done poorly, looking at you Digimon Cyber Sleuth and SAO: Lost Song, you can get confused by the conflicting messages of the voice and the text. However that is a problem that is becoming less and less prevalent in today’s games. Most games have excellent Localization. Tales of Zestiria for example was wonderfully done, and while there was maybe one or two points that the text didn’t quite match what the voice was actually saying, it was spot on.

What about (Insert language here) to (Insert your native language here)?: Well it doesn’t just have to be Japanese to English, The Ezio set of Assassin’s Creed games had options to allow you to set the language to French or Spanish or Italian. The last in particular was awesome because the game was set in Italy for the most part and you could just read the subtitles to get the specifics while hearing the emotions being spoken in the actual language that the character would use.

That’s it for this week’s Video Game Tuesday, do you want more Dual Audio in games in the future? Leave a comment below!