Video Game Tuesday: Destiny 2 PC Beta Impressions

This week for Video Game Tuesday I’m talking about the recent PC Beta for a game that releases on consoles tomorrow. It’s my Destiny 2 PC Beta Impressions!

What changed from Console to PC?: Nothing really except for supers charging slightly faster it still felt like a stripped down and crappy version of the original Destiny a game I already despised after all the gunplay changes were made after the original launch. Not only that but on my not even a half year old computer the game wasn’t able to run on the preset Medium settings without significant slowdowns. I met all the specs so I’m not really impressed with Bungie on the PC Port. Sure those who have $2000+ sunk into their computer can run the game just fine, but those of us on a budget will do a hell of a lot better just getting the console versions. It could even be cheaper to just buy a standard PS4 and Destiny 2 to play the game and not experience all the hang ups I experienced on my PC. Even with messing with all the various settings to try and get the game to look as nice as possible and not have any issues I still had noticeable slowdown during intense firefights, which is something no one really wants to happen.

As for Gameplay changes, well I mentioned the supers charged faster, but many other things like the Hunter’s dodge, grenades, and melee abilities are all still on a way too long of a cooldown. Before I hear any whining about “There is gear for that” let me say that I am aware. However the gear we are wearing in the Beta should be that kind of gear, plus we start off at level 20 in the beta. Whether that is actually what we’ll start with at launch is a matter we’ll be seeing tomorrow.

Frankly I’m disgusted with Bungie, and if I hear that it’s another “Months” old build I’m going to call bullshit. Beta’s are meant to test the latest build, so I didn’t even buy that excuse during the Console beta. Gunplay changes that were supposed to occur in the PC port, like no recoil weren’t present in the Beta (Not that it’s really needed with a KB&M). It also felt really awkward to try and dodge enemies with a keyboard and mouse. Sure there is the precision in shooting you get from using a mouse, but Destiny has never really been about precision shots. They help, but it’s always been about dodging mechanics and frankly it’s a pain to do with a keyboard. I ended up having to hook up my PS4 controller just to get past the initial level.

The combination of slowdown due to whatever issue is on Bungie’s end and the imprecision of movement and ability usage with a keyboard just kept killing me. As a side note it was amusing to see that I wasn’t the only one to die repeatedly. Zavala died as well during his portion of the mission and his ghost respawned him shortly after mine did for me each time we died.

But all (insert other news site or streamer) said the game runs amazingly!: Yeah they did and they all got to experience it on the same systems. They got to experience it with a very, very high end computer build that was built by Bungie to specifically show off the game. That or they got to experience the game during this beta with their own very powerful computers. This PC Beta is the first time people with varying computer builds have actually touched the game. So while those people got to experience it on a system that can go over 100 frames per second consistently, the rest of us probably won’t unless we sink a ton of money into our computers.

Also remember that they and we weren’t allowed to touch any of the harder content, the stuff where you get dozens of enemies firing at you at the same time. So while the game might be easier to aim with on a computer, like I said Destiny has never really been about precision and has always been more about being able to kill enemies while being extremely mobile.

So again I’m really not impressed with the game, considering that I have a computer that is easily comparable to a PS4, I expect to be able to run the game on a similar level of graphics quality and expect the same smoothness I got during the console beta.

Overall: Unless you have a computer with thousands of dollars sunk into it, don’t bother with this crappy port. Even with such a computer though you’ll probably want to hook up a controller just so you can successfully dodge  enemy fire (which you will be doing a lot of in Destiny 2) if you are coming from consoles. Everything else I’ve already said about Destiny 2 still holds true, and with the game launching on consoles in a little over a week I’m not holding my breath expecting Bungie to actually pull off a decent enough comeback to warrant the year delay that got us Rise of Iron.

Video Game Tuesday: Destiny [Final Beta Impressions]


This is the last post on Destiny’s beta and I have to say that I really am missing it already, I wish I could be playing the full game right now.

Iron Banner: So I took part in the Iron Banner again and I made it my mission to get to the first tier of reputation with them so I could get that sick cloak and a pretty cool emblem of two wolf heads.


I ended up using a Shotgun and a Pulse Rifle in most of the maps along with a Rocket Launcher for my Heavy weapon slot. I did switch out the shotgun for my sniper rifle on the Moon map, since it was such a huge map it was better suited for a sniper. I dislike how people with an Auto Rifle could mow down pretty much anyone from any distance, but maybe I’m projecting Halo’s Assault Rifle onto this game, and I disliked the Battle Rifle (a Pulse Rifle in Destiny) just as much in later  Halo games. I prefer precision and accuracy over a bullet spray so I would actually like the primary weapons to be a bit more balanced so I could use my Scout Rifle effectively in the full game. That being said it was Iron Banner where balance isn’t necessarily the name of the game and I enjoyed it anyways. I can’t wait to use the Bladedancer sub-class to sneak around in PvP. I might actually enjoy PvP if I like it enough. I’d also love it to have larger teams for some maps or game types. I loved 8v8 matches in Halo multiplayer and I would be disappointed if we could only have up to 6v6.

Exploration: I really wish I could have explored more of Old Russia in the beta, but I do understand why Bungie put highly over leveled enemies to block our path from going to areas we weren’t supposed to get to yet. For example there’s a cliff in one area where you are tasked in Explore mode to scout out the area and if you happen to look down you might see an enemy that will obliterate you if you get within melee range of it.




Now enterprising players with friends, which I do have but don’t own a PS4 and thus couldn’t enjoy Destiny with, used their Sparrows to knock this guy off into oblivion to get access to the cave he was guarding, however he was just guarding a chest.

Speaking of Sparrows if you find all five Golden Chests in Old Russia you get an upgraded Sparrow for your class, one of the ones that the Shipwright in the Tower sells for 2,250 Glimmer. You can do this on all of your characters individually, as Golden Chests are on a per character basis. Dead Ghosts however are not and if you are like me you don’t want to waste your time looking for the same thing on multiple characters for more lore.

Artwork: I really love all the different skyboxes that Bungie has done for Destiny. I know Bungie is well known for their Skyboxes, but they have outdone themselves this time.


Earth even rotates properly when viewed from the Moon!


However all that being said I do have issues with some of the artwork in Destiny. The cloak for Hunters animates oddly when you are traveling on your Sparrow, personally I think it could be solved by adding a bit more “wind” to the animation when you are boosting across areas.



I expect it to billow epically in my wake when I’m traveling on my Sparrow, I spent plenty of time earning that long cloak and I want it to look amazing when I’m on a vehicle.

Story Missions:


So I only got about an hour to do the Moon mission on the beta sadly, which was only half the time given to us, so I didn’t get to explore the Hellmouth. However I did quite enjoy the mission itself and I was psyched that we could finally get a Pike to drive around. Pro tip: you can perform a lateral dash to dodge incoming fire by pressing L1 or R1, (RB or LB on an Xbox console). Higher quality Sparrows also get this ability.



Overall: Look I’ve probably annoyed some people by making so many articles on this game already. However I can’t state this enough this is going to be the Game of the Year this year hands down. It’s addictive like Diablo or World of Warcraft, but it’s an FPS with an amazing storyline. Plus the PvP is looking to be amazing if they can fix some balancing issues, like the Interceptor and Auto Rifles. I’ll be starting my journey to “Become Legend” on September 9th when Destiny launches, will you?