Video Game Tuesday: Losers of 2019

Hey all I’m back for this week’s Video Game Tuesday with a look at the previous year. It’s my Losers of 2019!

Anthem: Let’s just get this out of the way, Anthem was hyped up to be the big “Destiny” killer, it wasn’t. It was, and still is, a terrible game that was rushed and completely mismanaged for YEARS at BioWare. The gameplay is repetitive and the story was utter crap. Coming off the big failure that was Mass Effect Andromeda, BioWare again proves that they have fallen since Mass Effect 3 released. Am I still upset at the way ME3 ended? Abso-freaking-lutely. That was such a letdown to what was an otherwise epic series and the fact that it all boiled down to 3, 2 if you really screwed up, choices in the end was and still is an atrocity for hyping up the series to be all about lasting consequences for choices. So when I heard about Anthem I was skeptical, not only because I’ve been burned by Destiny so badly, but because BioWare still hadn’t gotten my forgiveness for Mass Effect 3. The fact it launched so utterly broken and lackluster just proved my suspicions were correct.

The “Dexit” Issue: I understand both sides of the argument here, Pokemon Sword and Shield wanted to focus on the new ‘mon and didn’t want to be dragged down by the other 700+ Pokemon that came before. However for the first mainstream entry on a console, Sword and Shield really alienated pretty much any veteran fan with the their decision to not include all the other Pokemon. Yes it’d be difficult to animate all those individual Pokemon, HOWEVER they have ostensibly been working on this for years. I’ve always held the belief that Nintendo was holding the option for a mainstream console edition in their back pocket since Red and Green (Blue for us Americans) released all those years ago.

That they didn’t have some people working on animating every Pokemon into 3D since 1996 is utterly laughable. Yes they might have needed to update some of them, but honestly they could’ve been having people work on those for years and years in their spare time. That said I understand that actually taking all that artwork and making it fit into a single system would be a huge undertaking. However it’s not like Sun and Moon didn’t have 3D models in those games and any good Game Artist always keeps high resolution models for safekeeping for future uses. Even if said models need to be pared down to fit current systems, they should have had plenty of the original files for future proofing.

Our Wallets: For real though, there were some great games that were released, or re-released in 2019. From Link’s Awakening to Death Stranding there were tons of games that were released and our wallets were probably thinner at the end of 2019 than they were at the end of 2018.

Honorable Mentions:

Days Gone: I had high hopes as an Oregonian for this game, but it was the typical zombie game with nothing really standing out.

Activision: They end their contract with Bungie, cut tons of jobs and lined the pockets of their CEOs while alienating tons of fans. Even the Blizzard portion of the company, for all it’s supposed to be pretty much a seperate entity didn’t escape unscathed from the leftover backlash from BlizzCon 2018 and lackluster launch of Battle for Azeroth. I didn’t have a lot of respect for the Activision side of Activision Blizzard before 2019, but it certainly was reduced even more after 2019 even for the Blizzard portion.

Retro Game Friday: Baldur’s Gate


This week for Retro Game Friday I’m covering a game from the ’90s! It’s Baldur’s Gate!

Plot Synopsis: The Sword Coast has entered a difficult time: iron production has virtually halted, with metal products quickly ‘rotting’, tools and weapons breaking easily as a result (except magical weapons), while bandits scour the countryside seeking iron over any other treasure. The protagonist and friend Imoen had grown up together in Candlekeep,  an ancient fortress-turned-library in the rural Sword Coast region south of Baldur’s Gate, under the tutelage of their guardian, the mage Gorion, both of whom were brought in as orphans. Gorion, sensing trouble, decides to leave Candlekeep with the protagonist (known as Gorion’s Ward), explaining nothing of importance other than to move on…

Plot: The plot is pretty good, definitely living up to BioWare’s reputation of doing stories properly. Thankfully this was before they started working with EA so the ending doesn’t suck like a certain space opera’s third game’s finale

Characters: Other than the main character, who you can dictate the actions of for the most part, Imoen is probably my favorite character. I’ve always had a soft spot for female “rogue” characters and Imoen fit that bill perfectly. The rest of the cast was good, but again Imoen was my favorite.

Art: Here’s where the game is a bit clunky, the art has definitely aged. That being said they did re-release the game with enhanced graphics, so there’s that to consider.

Music: Don’t remember it, sorry.

Overall: If you’ve never played the game, you really need to.

For those who like: RPG, Action, Dungeons and Dragons, Choices, Good Plot, Excellent Cast of Characters.

Not for those who don’t like: Any of the above.

Retro Game Friday: Star Wars KOTOR


This week for Retro Game Friday I’m going to cover a game I loved back in the day. It’s Star Wars KOTOR, or Knights of the Old Republic!

Plot Synopsis:  The story takes place approximately 4,000 years before the rise of the Galactic Empire. Former Jedi Darth Malak, a Dark Lord of the Sith and Darth Revan’s former apprentice, has unleashed a Sith armada against the Republic. Malak’s aggression has left the Jedi scattered and vulnerable; many Jedi Knights have fallen in battle and others have sworn allegiance to Malak.

The game opens with the player’s character—the player can choose a face and be male or female (canonically a male)—awakening aboard the Republic ship, Endar Spire, which is under attack by Malak’s forces.

Plot: The plot is pretty great, and I won’t spoil it for you if you’ve never played, but if you haven’t you really need to.

Characters: All of the cast is pretty good, but all I need to say is that HK-47 is the best. End of story, meatbag.

Gameplay: The gameplay uses a variation of Dungeons and Dragons 3rd Edition, which allowed turn based combat to flow relatively smoothly. It wasn’t perfect, but it was pretty good. That being said, you could just power through the game using lightsabers once you got them, which is a bit of a bummer. The moral choice system though was quite innovative at the time however, and it fits the Star Wars mythos perfectly.

Art: It’s very dated, but it’s still pretty decent. Better than the N64 era of games at least.

Music: Classic Star Wars.

Overall: If you’ve never played this game and love Star Wars even a little, go do so now. You’ll thank me later.

For those who like: Star Wars, RPGs, Moral Choices, Excellent Plots, Fantastic Cast of Characters, Great Gameplay, Good Music.

Not for those who don’t like: Any of the above.

Video Game Tuesday: Mass Effect 2 [Spoilers for Mass Effect 1]


This week I’m continuing my review of the Mass Effect Series! Spoilers for the first game after the jump.

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