Video Game Tuesday: Is Cayde-6 Really Dead for Good?

This week for Video Game Tuesday I’m back with my answer to a question I’ve been asked by a few friends. It’s all about Is Cayde-6 Really Dead for Good?

Huh?: So in the upcoming Forsaken “Expansion” for Destiny 2 beloved character Cayde-6 is going to be killed, supposedly permanently. Many people, including his own voice actor Nathan Fillion, don’t buy that.

So what about you?: I don’t buy it for a second. There are multiple reasons, from gameplay to lore.

Gameplay: If they really kill Cayde for good, that will cause problems with people playing in the Tower. For those who haven’t done the expansion, Cayde will be showing up to do his usual giving out of activities and the like. But what happens when you have people who have done the expansion and haven’t done it in the same fireteam load into the Tower? If they really mean to kill him off they’ll remove him from the tower, which would require a completely separate instance of the Tower which would cause issues with players in fireteams. Otherwise the impact of Cayde’s loss will be meaningless if we can just waltz up to him and grab a treasure map from him like usual every week after he supposedly dies.

Storytelling: Cayde is a wiseass, and that’s a good thing because honestly Destiny needs someone to lighten stuff up. Cayde has always been the one to do that, and if you kill off that character you lose a huge part to the story. Things will get incredibly dark, and even some darker series like Game of Thrones need some lighter moments and characters interspersed to balance the story out.

Lore: First off, it’s supposed to be really freaking hard to kill a Guardian, which Cayde is. Even more is the fact that he’s an Exo, which means every time he dies he loses a few memories and gains a new number. Cayde’s died 5 times before, but Banshee the gunsmith has died 43 times. Finally, Time Travel has always been a thing in Destiny lore. It’s central to the plot, as both the Exo Stranger AND the Vex travel through time. We even get Cayde out of Vex time warp shenanigans in Destiny 2, and that isn’t even touching upon the whole Osiris expansion, which heavily touches upon the time travel aspect of the Vex in great detail. If Cayde were to die for good, we could just hijack a vex machine to prevent it. Boom done deal, Cayde doesn’t die. It wouldn’t be the first time we messed with the timeline in Destiny to our advantage, that’s the whole point of us going into the Vault of Glass back in Vanilla Destiny in the first place. So I’m not buying into the whole Cayde is really dead for good thing Bungie is spouting. Because from gameplay, storytelling, and lore standpoints, it’s total bullshit. Now Bungie could really kill off Cayde, but it’d be a huge mistake on their part. We’ll see how they decide to play their cards, but I would expect Cayde to be sticking around.

That’s it for this week’s Video Game Tuesday.

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Video Game Tuesday: The Importance of Timing

This week for Video Game Tuesday I’m going to talk about why doing certain things pisses off players and how to avoid them. It’s all about The Importance of Timing!

Timing? Yes, Timing. It’s pivotal in making the most money and keeping your player base happy. It’s also why people hate Bungie so much in regards to Destiny and it’s sequels content, or rather lack thereof.

Keeping to a schedule: If you commit to a schedule, and especially if you do so publically and on record, you have to keep to it to the best of your ability. Bungie for example promised frequent content updates for Destiny and it’s various sequels, but it’s frequently and often quite lacking. In particular is the dearth of meaningful content being released regularly, which is always a death sentence for an MMO. It’s why Wrath of the Lich King was the last great World of Warcraft expansion before the disaster that was Cataclysm. The content drought was incredibly long in between Wrath of the Lich King’s final patches and Cataclysm, and that was unacceptable in terms of business. The fact that Cataclysm was highly despised as well did not help matters and led to a significant decrease in subscription numbers for the game. And by regular releases, I mean in periods of no longer than two to three months, which is the acceptable amount of time most games have content updates. Final Fantasy XIV has a major patch about every 3 months, and in between those patches are smaller content patches that add additional content. Compared to a game like Destiny 2 whose first content update post launch happened 3 months and was universally despised and you can see why timing is everything in business.

So what about other games? Well other games, in particular games like Fate/Grand Order’s NA client which is two years behind the original JP client, the community has a general sense of what the hell is going on and what is coming out when. That all went to shit when Aniplex decided to move the Paid Gacha pull, where you paid ~$30 to get a guaranteed SSR servant, two months earlier and left out on two highly sought after servants in that banner, Mordred and Jack the Ripper. It’s a move that would have been acceptable if that was an NA exclusive event, but it was a replacement for the typical New Year’s Paid Gacha that occurs yearly for the JP client. So it pissed off a ton of people, including myself. Not only would it have made a ton of business sense to have both those Paid Gacha occur, in addition to the delayed Anniversary Gacha that just happened a couple weeks ago, but it alienated and upset many people.

In addition Fate/Grand Order’s localization team seems to think that announcing content updates at Anime Conventions is a smart move. That’d be acceptable if they lined up to the expected schedule that the community projected, but they didn’t. They let the NA Client fall 4 weeks behind schedule just to announce an event at an Anime convention that at most .01% of the player base went to. It was just another insult in a long line. Such things could’ve been avoided if they remembered how important Timing is.

So that’s it for this week’s Video Game Tuesday. I’ll close out with a quote from Wit from the Stormlight Archives that puts it best. “What is it we value? Innovation. Originality. Novelty. But most importantly…timeliness. I fear you may be too late, my confused, unfortunate, friend.” 

Video Game Tuesday: Forsaken Thoughts

This week for Video Game Tuesday I’m talking about my thoughts on Destiny’s upcoming content. It’s my Destiny 2: Forsaken Thoughts!

Forsaken?: The next “Expansion” which should be on the level of Taken King in terms of content. Whether it lives up to that particular benchmark, as low as it is notwithstanding, remains to be seen.

What’s in it?: A new story, new Patrol Zone, Bow as a new weapon, Completely Reworked Weapon System, Random Rolls for Weapons (I’m not so psyched about this), New Raid, New Mode of Gameplay, and New Supers and abilities.

Bow?: Yep, honestly this might actually be really cool, especially given the…

Weapon System Rework?: Yea, changing one of the worst decisions Bungie made in regards to trying to balance PvP was to make secondary weapons into Power weapons along with the Heavy Weapons. This was a really unnecessary change that only highlighted one of the bigger issues I’ve had with Bungie which is having PvP balancing influence PvE play. I’ve made comments about that in the past though. Now in Forsaken, you’ll be able to equip weapons to any slot, if you want 3 rocket launchers you can do that. Go crazy.

Random Rolls?: Uh huh, each weapon will have random rolls once more, I personally find this to be a horrible change. It adds replayability, but of the worst sort in that it’s completely random and absolutely bullshit for some people. Others will disagree, but I see this one coming to bite Bungie in the ass given the Weapon system rework. PvP is going to be a nightmare to balance, and I’m already laughing at the amount of crap Bungie will get for this change. God tier rolls will be a thing again, and I personally hate this. I don’t want to run stuff over and over again just because it won’t drop a good roll for me.

New Mode?: It’s called Gambit, and it will be a mix of both PvE and PvP. It features two teams going through a set of rooms with various enemies. The first to reach the end wins, at least that’s what I can understand from the various sources I’ve read from. The PvP part comes into play when you finish certain rooms and cause a mini boss to spawn for the other team that they have to kill before moving on and/or one of your team members gets to go over to the team’s side and take them out. I’m hesitant about this, it sounds interesting, but it’s just another mode where you queue up, which is not what made Destiny fun. It was meeting the random people during Patrol and having them help you out and vice versa. Gambit lacks the spontaneity that marked the best of Destiny 1.

Finally they didn’t announce they’re making Patrol modes doable with a full fireteam of 6 people, which is a huge oversight. If they don’t add that, I’m going to be highly disappointed.

That’s it for this week’s Video Game Tuesday.

Video Game Tuesday: Bungie Can Do One Thing Right

This week for Video Game Tuesday I’m covering one of the better things that Bungie can do, other than screwing up gameplay constantly for fans consistently. It’s all about how Bungie Can Do One Thing Right.

Huh?: So Bungie has always been known for their rather well done ARGs, or Alternate Reality Games. Now while this particular one was done mainly with Vicarious Visions, I have no doubt that Bungie had a hand in it. Stuff like I Love Bees. Now while these are all outsourced, they definitely were helped out by Bungie and they often get the credit for it.

But this one?: So players were given a puzzle in the latest Destiny 2 DLC which lead to a rather massive cipher and it lead to a message from an in game lore character from the first game. It also included a GPS location where there was two containers. One contained a replica of the Valkyrie weapon you get to use in the game temporarily and was given to the first person who found it. There was a second container holding commemorative gold coins for each person to visit the location. I have no doubt they are all gone and probably up on eBay already after the weekend that this was found, which was the week of the DLC launch. Honestly this kind of thing is really cool, though I’ll never get to take part in one really as code breaking isn’t my thing, too much numbers for me.

So give Bungie and their outsourced help credit for doing at least one thing right, their ARGs. If only they could make their actual games halfway as decently as these ARGs. That’s it for this week’s Video Game Tuesday!

Video Game Tuesday: Warmind

This week for Video Game Tuesday I’m covering what we know about Destiny 2’s latest expansion. It’s all about Warmind!

Warmind?: Yeah that’s the title of the next expansion, and frankly the only sure thing we know about this. However there are reports and possible leaks by retailers like GameStop that gives us a look at what it’ll actually contain.

New Enemies: Yay? Frankly I could give less of a shit at this point about new enemies in Destiny 2. They weren’t significantly different from Destiny 1 with only a few additions to the already limited types of enemies. Supposedly the new enemies are called Crypt Exos, which may mean we face things that are roughly “Guardian” shaped and sized and have to fight more traditional humanoid enemies. Again this isn’t really a big change and if anything only more boring.

New Area?: We’re headed back to Mars, whether it’ll include areas from the first game is unknown but highly likely given what we know about the backstory of this expansion which is supposed to deal with the Clovis Bray facilities we last raided during the Dust Palace strike in Vanilla Destiny (If you played on the PlayStation at least). Again I don’t particularly care at this point, but even if just is the same map, which wouldn’t surprise me and I wouldn’t put past Bungie to just copy paste into Destiny 2. Frankly while Mars was an interesting location, like all of Destiny’s various locales it was fairly with sparse enemies. At least if they copy paste the map from Destiny into Destiny 2 we should be able to use our damn Sparrows.

Raid?: Nope, we are supposedly getting another “Raid Lair” activity. This is highly disappointing. At least the Dark Below gave us the Crota raid even if it was ,and still is to the best of my knowledge, a buggy mess.

Horde Mode?: Another thing we are supposed to be getting, and frankly again really disappointing. Firefight hasn’t changed all that much since the Halo ODST days and Prison of Elders wasn’t all that different from that mode Bungie first made in 2009. I’m expecting nothing more, and just more disappointing stuff.

Story?: Supposedly we’ll be getting a story, but again I find that I just don’t give a fuck anymore. None of my friends regularly plays Destiny 2 anymore and I’m not suprised in the least, because it’s a freaking terrible game.

That’s it for this week’s Video Game Tuesday.

Video Game Tuesday: Violent Games Are Not The Problem

I’m back with a topic that is really starting to piss me off for this week’s Video Game Tuesday. Violent Games Are Not The Problem!

What?: So recently our beloved leader of the United States Vladimir Putin Trump, and no I don’t like Trump if you can’t tell from me implying that he’s a puppet of a foreign government, stated that he believes that violent media, namely movies and Video Games are at fault for influencing people to become more violent. I have so many problems with this bullshit that I could rant for ages. I won’t though, and will stick to a few paragraphs at most.

Video Games Do NOT Cause Violent Behavior: The American Psychological Association (APA) has stated in a recent memo that there is no viable link between violent games and movies and violent behavior. These are people who perform hundreds of studies and actually know what the fuck they are talking about. So the next time you turn on the news, and no Fox isn’t actually a news channel it was made for sensationalism not accurate or even coming close to factual reporting; and hear a person saying video games are the problem, ignore them. They have no idea what they are talking about. Besides if that was the case, and it isn’t because even watching an episode of Mr. Roger’s Neighborhood could cause a kid to become violent, there would be so many mass shootings around the world that most of humanity would be dead or hiding in the ruins of civilization.

Here’s the quote from the APA “The less publicized, more scientifically sound view [is] that little evidence exists that playing violent video games produces violent criminal behavior”.

So when Trump announced his meeting with video game industry leaders I was more then a bit pissed off. This isn’t the first time something like this has happened, in 2013 Vice President Biden held a similar meeting with industry leaders and it went nowhere because they aren’t the issue. Easy access to guns and poor mental health care are the things we should be focused on. The fact that so many people with mental health issues are not being helped by the government is a huge problem, and it’s not just an American issue.

We don’t as Humans have enough care for people with issues like severe depression. So many people believe that it’s something you can just get over, and that’s patently not true. I’ve dealt with severe depression for many, many years and it has never once gone away. I’ve had times in the past where I was almost able to forget the negative sides of myself, but it never fully went away. There’s always a part of me telling myself that I’m an utter failure and waste of oxygen. That I should just give up and find some shallow ditch to lay down and die in. But I’ve never once performed a criminal act of violence against another person. And I’ve been playing video games longer than I’ve known and felt my severe depression.

That’s it for this week’s Video Game Tuesday.

Video Game Tuesday: Bungie’s at it Again

This week for Video Game Tuesday I’m back with a warning against holding high expectations for a company that doesn’t deserve your patronage. Bungie’s at it Again, and this crap is getting old.

Again? Really?!?: We’ve been here before, many, many times. I’m almost considering making an entirely separate category on my Blog for Tuesday posts that deal with me bashing Bungie. I’d name it Bungie Bashing Tuesdays, or something like that. The fact that I’m even jokingly considering this is mind blowing. I won’t because I’m much too lazy and unwilling to give Bungie the even minimal respect that such a column would give them, even if it’s disrespectful on the most part. So when they made an announcement this last week with their plans for 2018 I’m not going to give them the time of day anymore. I don’t care that they are trying to make up for their mistakes. The fact is really simple, we’ve done this crap before every freaking year since Vanilla Destiny has launched.

We’ve been locked out of content before, with the Dark Below “expansion”. We’ve had massive changes occur for gear before, with House of Wolves and than the Spring Updates (seriously every freaking year). We’ve had all our gear become essentially useless with The Taken King, and the following Spring Update. They’ve promised to listen to their fans, they’ve promised to be more transparent, they’ve promised to not make really freaking stupid mistakes like Legendary Engrams not dropping Legendary Gear, Pushing Atheon of the edge, or their Public Events being worthwhile #TwoTokensAndABlue. We’ve had this told to us so many times that even Kotaku, whose writers are pretty forgiving compared to me, is getting tired of their bullshit.

So please, don’t spend that Holiday gift money, on Destiny 2. Stop buying or pre-ordering their content. They don’t have a reliable track record anymore when it comes to actually delivering a lasting solution to problems their games have. The fact people have started making shirts clearly ridiculing them is not a good sign for the games they make. But hey, at least I have content to bash every year around this time.

That’s it for this week’s Video Game Tuesday.