Retro Game Friday: Lunar Knights


This week for Video Game Friday I’m covering a game that not many people even know exists. It’s Lunar Knights!

Plot Synopsis: The game begins with two men talking about the nearby vampire’s ability to control flame. Lucian, the Lunar Knight overhears them, and sets out to obtain the whereabouts of the Duke, the leader of the Dark Tribe vampires. Later in the level, Lucian encounters Bea, a solar gunslinger attempting to free the prisoners of the mansion. She is trying to find a way past some boxes without notifying guards. Lucian sniggers and then smashes the boxes with his sword, with the line; If someone gets in our way, we take them down.

Plot: Well for starters I didn’t even realize that Bea was a female, shows how much I paid attention to this games plot. The plot was okay, but nothing memorable enough for me to rain praises over it for anything. It was mainly a device to move along the gameplay as I recall.

Gameplay: Playing a bit like Metal Gear Solid, in that you could sneak past things if you wanted, this was mainly a Hack and Slash type of game. The gameplay was good, but nothing really amazing which is why the game probably didn’t sell very well.

Art: The art on the other hand was great for this game. I really did enjoy it.

Music: As a portable game I didn’t listen to it pretty much at all.

Overall: For those wanting a decent enough game with a decent story this will suit your needs for a few hours.

For those who like: Anything made by Hideo Kojima, Boktai, Hack and Slash games.

Not for those who don’t like: Any of the above.

Retro Game Friday: Mega Man ZX Advent



This week for Retro Game Friday I’m covering the sequel to one of my favorite Mega Man spin off series. It’s Mega Man ZX Advent!

Plot Synopsis: Taking place a few years after the events of the first game, Mega Man ZX Advent follows two new protagonists, Grey and Ashe, as they battle with various enemy “Mega Men”, the infamous “Model W”, and their own destinies.

Plot: The plot is just as dark as the first game, which isn’t to say it’s super dark or depressing it’s just dark for a Mega Man game. The plot isn’t terrible, but it’s not great either.

Gameplay: The gameplay makes up for it though as it’s just as good as the original ZX game with only a few changes, the super attack is only available to the new Model A, and only certain abilities are available to each protagonist. It’s not a bad way to make a game, but I’d prefer it to not have mattered and given us all the abilities. Also missing from the game is the super overpowered Model OX, which is both a good and bad thing. Bad because it’s a sorely missed ability and good because it was stupidly overpowered.

Music: It’s one of those few portable games that I played with music on, due to the fact that this game had a full English voice cast unlike it’s predecessor. I actually do miss the cutscenes that were in Japanese though. I enjoyed the music overall though however.

Artwork: It’s not much different from the first game, with maybe a bit more detail on the sprites of each character.

Overall: If you loved ZX, this is a worthy sequel.

For those who like: Mega Man games, The Prequel, Great Gameplay, Awesome music, Good Cast of Characters.

Not for those who don’t like: Any of the above.

Retro Game Friday: Mega Man Zero


This week for Retro Game Friday I’m covering a favorite GBA game of mine. It’s Mega Man Zero!

Plot Synopsis: The storyline takes place about a century after the events of the Mega Man X saga of games. This earlier series entails a world inhabited by intelligent, self-aware androids called “Reploids” and their struggle to coexist with their human creators. After stopping the efforts of the evil “Maverick” leader Sigma from wiping out humanity, the heroic Maverick Hunters Mega Man X and Zero have long since vanished. The story of Mega Man Zero begins with a human scientist named Ciel and her Reploid companions being chased through an underground lab. Their relentless pursuers are mass-produced androids called Pantheons, among other terrible machines. After heavy losses, Ciel and the remaining resistance troops arrive at a sealed chamber containing Zero, who has been powered down for 100 years. Zero is awakened from his century-long slumber to a world where Reploids are constantly accused of being Mavericks and systematically “retired”, apparently under the direction of the once-famed Hunter X.

Plot: The plot is fairly standard for Mega Man Games, although the twists in this game are enough to make it worth playing through for the story alone.

Gameplay: The gameplay is a lot like Mega Man X, but a bit more faster paced, and a little less difficult. Also it introduces concepts that aren’t standard to Mega Man games, like the Cyber Elf system.

Art: The art for this game is pretty standard Mega Man Fare, but it was updated just a bit to reflect the changes in the plotline.

Music: It was pretty good, although I didn’t listen to much of it due to it being a portable game and me only really playing them on my various traveling trips.

Overall: If you have a GBA or a Nintendo DS hanging around you should give this game a try. (The DS has a collection of all 4 Mega Man Zero games that is worth playing)

For those who like: Difficult Games, Mega Man games, Excellent Sidescrollers, Decent Plots.

Not for those who don’t like: Any of the above.

Retro Game Friday: Ōkami


This week for Retro Game Friday I’m covering a classic game that is one of my all time favorite games! It’s time for Ōkami to shine!

Plot Synopsis: The game is set in a Nippon (Japan) based on Japanese folklore, and begins with a flashback to events 100 years prior to the game’s present; the narrator describes how Shiranui, a pure white wolf, and Nagi, a swordsman, together fought the eight-headed demon Orochi to save Kamiki Village and the maiden Nami, Nagi’s beloved. Shiranui and Nagi are unable to defeat Orochi, so they seal the demon away.

In the game’s present, Susano, a descendant of Nagi and self-proclaimed greatest warrior, breaks Orochi’s seal due to the fact that he does not believe in the legend and wants to prove it false; Orochi escapes and curses the lands, sapping the life from every living being. Sakuya, the wood sprite and guardian of Kamiki Village, calls forth Amaterasu, the sun goddess, known to the villagers as the reincarnation of the white wolf Shiranui, and pleads for her to remove the curse that covers the land. Accompanied by the artist Issun (an inch-high creature known as a Poncle), Amaterasu is able to restore the land to its former beauty.

Plot: The game’s plot is great, and while it’s not full of twists and turns it’s still a great story. I won’t say much more other than that the influence of Japanese Mythology is huge, and if you are knowledgeable about it you’ll love the plot even more.

Gameplay: It plays a lot like Zelda, and that isn’t a bad thing at all. That being said I think that it definitely improves on the formula by adding different weapon types you can use for primary attacks. The Prayer Beads are quite fun. The other big feature of this game is to stop time temporarily and draw on the screen with a brush to perform attacks, or solve puzzles. It’s quite well done, and while it was a pain in the ass on the Wii port, the PS3 HD version doesn’t have any issues at all.

Music: The music is amazing, it’s full of Japanese folk music and it’s perfect for this game.

Art: Here is the real kicker and what makes this one of my top games of all time, the artwork for this game is just amazingly well done. It’s just stupendous.

Overall: If you haven’t played this yet, you should play the HD version on PlayStation Network right now!

For those who like: Great Games, Amazing Artwork, Fantastic Music, Excellent Gameplay, Solid Plot.

Not for those who don’t like: Any of the above, but if you hate all of that you aren’t a gamer.