Happy New Year everyone! I hope all is going well and you’re enjoying the first day of this New Year as much as I will be, hopefully. I’m back with a couple topics that could really use some attention for this week’s Video Game Tuesday.
Transparency: Lots of games failed to do this and made the players do this on their own. When games start treating players like tools and walking cash cows, they need to be stopped. Destiny 2 has had repeated failures on this part, and frankly it’s insulting at this point. Having your game limit you and tell you it’s doing otherwise when it comes to something as basic as earning experience points is unacceptable. It’s exploitation of gamers and everyone knows it. Doesn’t matter how many PR sprinkles you put on it, it’s still a pile of horse shit.
Communication: If you are running a game that is getting content updates, regularly or not (I’m looking at you Destiny and Bungie), there needs to be a lot more discussion into future plans so people can A. Look forward to it and B. Know that the developers aren’t just taking their money and running off. Final Fantasy XIV and it’s Dev Team headed by Naoki Yoshida is an often used example of mine of how to do this right. So again please take some freaking notes!
Loot Boxes: Let’s all agree that these need to follow some simple guidelines in the future. First way of doing this is that all things in Loot Boxes are cosmetic in nature. Nothing earned from a Loot Box affects gameplay at all, in any way, shape, or form. The second way of doing this is the Fate Grand Order example, where it can affect gameplay, but you just have to re-roll for a decent 5 star servant that you want. However the kicker is that you can’t have any form of competitive modes AT ALL. Finally and this applies to both ways of doing this, it has to be potentially attainable through purely gameplay means, which means that if you grind or wait it out long enough you could potentially get what you want from these loot boxes.
NetNeutrality: I’m trying to make this horse into so fine a paste that it could be sipped in through a fancy twisty straw like those you see used by kids who just had dental surgery. This shit matters, please don’t let it die. And hey I’m not saying riots in the street are necessary, it might be justified but it’s not necessary. Check both of of my two links in the this paragraph to see some simple things you could do.
That’s it for this week’s Video Game Tuesday. Happy New Year!
This week for Video Game Tuesday I’m covering my picks for my favorites of this year. It’s My Games of the Year 2017 Edition!
Best Gameplay: Tales of Berseria is by far my favorite JRPG of all time, it’s got an amazing combat system and an equally amazing story with a really kickass female lead who has tons of character depth. Berseria allowed even people with minor physical disabilities like myself to enjoy the hell out of the combat system while still feeling like you were growing in skill along with the characters growth in the game. By the time I was done playing this game I was at the hardest difficulty setting in the Post Game Dungeon beating the hell out of enemies with Mystic Artes Chains while doing tons of damage. Not many games allow for people to really grow into the combat system and still feel like it’s got depth enough to be interesting endlessly. Berseria captured that quality easily, and that’s why it’s getting my Best Gameplay award.
Best Story: This was a close one for me between Final Fantasy XIV: Stormblood and Tales of Berseria. However as Berseria is it’s own complete game and FFXIV is somewhat episodic given it’s nature, I had to give the award to Berseria. It was really close though.
Best Artwork: I might hate everything else about the game, but Destiny 2 was pretty freaking beautiful to look at. However that’s about the only good thing it had going for it. However tying this was Stormblood, it’s got a less realistic art style, but it’s no less beautiful and it had a hell of a lot more locations to explore.
Best Musical Score: Final Fantasy XIV has always impressed me with it’s amazing musical score done by the incredibly talented Masayoshi Soken. The only gripe I have is that the Stormblood OST hasn’t been released yet! I want to listen to the sounds of the Azim Steppes while I’m writing or enjoying the thrilling pace of Stormblood’s exquisite Primal fight themes while on a walk to the store. Needless to say that Stormblood impressed the hell out of me, and while the currently released music of Stormblood hasn’t exceeded the awesomeness that is the Sophia boss theme it’s equaled it many, many times.
Best Mobile Game: Fate/Grand Order wins this one. Sure it’s got some serious grinding going on, Christmas Stocking farming sucked, but the story and lack of any competitive mode made it the top Mobile Game for me. I don’t like PvP modes all that much, so the fact that F/GO doesn’t have one isn’t a bad thing.
Overall: This was a really close one for me, but Berseria beat out Stormblood based purely off the same fact that it’s not an MMO that has content patches. That enclosed experience was amazing, and while Stormblood is without doubt the most fun I’ve had playing a MMO including the days of Tarren Mill versus Southshore on a PvP server, it isn’t a fully enclosed experience. So Berseria wins this one again.
Runner up: Stormblood for reasons stated above.
A Distant Third: Fate/Grand Order, it’s at least upfront about what you’re getting into, unlike a certain space shooter…. even if you have shit luck at anything RNG like me.
Hey all, I’m back with another answer to a question I receive a lot for this week’s Video Game Tuesday! It’s whether To Platinum or Not!
To Platinum?: I mean to complete a game 100% or to unlock all the achievements (Trophies for those PlayStation gamers) in a game. This often involves beating the game on the hardest difficulty and/or doing so in a certain way. Whether that is a time limit or a character level limit, or even just a side quest completion rate it doesn’t really matter. The actual question I get asked however often goes like this, “As a Game Reviewer do you complete a game 100% before writing the review?”.
So do you?: As a general rule of thumb, the answer is a big fat NO. I do not achieve a Platinum Trophy in a game before reviewing it, because for most games that would take way too much time to accomplish. I’ll often do the story and if it’s an RPG any sidequests, before giving a review. There have been exceptions like the one time I reviewed Coffin Dodgers, which is my all time record of lowest score ever for a game I reviewed. Now if a game was to be so short and simple to beat that I was easily able to earn a Platinum trophy in a matter of hours instead of days I might end up going for the Platinum. That is if I find the game worth investing that time into. I have a busy schedule, and while I do what I love which is to review stories in all sorts of various formats, doing that takes up a bunch of time for me. So spending hours upon hours to Platinum a game that I find boring or even just mediocre I won’t bother going for a Platinum.
But have you ever fully completed a game you reviewed?: Yes I have, Final Fantasy XV and InFAMOUS Second Son are both games I’ve completed 100%. Earning the Platinum on Second Son was pretty interesting as you ended up hearing Delsin give you a message upon achieving the final Trophy. That was a fun way to reward the player alongside the Platinum Trophy. I’d love it if more games followed that example.
That’s it for this week’s Video Game Tuesday! Do you go for a 100% completion in games you own? Share your thoughts and stories in the comments below!
Hey all I interrupt your regularly scheduled Video Game Tuesday with a quick post on something I got some major help with from my awesome colleagues at Game Industry News (GiN)!
What happened?: Well as people may or may not be aware I play Final Fantasy XIV, way too casually to enjoy anything harder than some bleeding edge Extreme Primal fights. When the FFXIV team decided to do their invite a friend back to play campaign, I did so for a friend of mine who I’ve been in the same Free Company (think a Guild from other games) for a few years now. My friend, who I’ll call Garn for the purposes of this article, was unable to play due to being disabled and losing their disability payments from the federal government. So I figured I’d get her back in for a few days so she could enjoy the new changes to the game and enjoy the yearly Halloween event. However I learned that she was still unable to receive disability until next summer at the earliest and that she might not live that long due to heart failure. I’ve been told that it’s not terminal at this point, and I’m praying it won’t be, but I knew she loved the game and that her time playing it allowed her to put her mind off her issues outside of gaming.
What did you do?: I decided to ask for some help from my Editor in contacting Square Enix’s PR department and we sent in an email to see if we could get a free copy of the Stormblood Expansion, which Garn can’t pay for due to medical bills, and if possible a 60 day subscription. That plan unfortunately fell through, but my awesome colleagues after learning about Garn’s story decided to help her out and pitched in to help purchase Stormblood. I ended up getting her a 60 day time card as well, but I definitely wouldn’t have been able to get the expansion as well myself. Now, as of the day of writing this post (November 15th), Garn has just finished getting all the latest Main Scenario quests done and is now thoroughly enjoying her time as a Level 70 Red Mage, which she tells me she loves to play. She also commented on how fun the latest 24 Man Raid was as well, which is a throwback to the Ivalice setting of Final Fantasy Tactics and XII. So I wanted to formally and publicly thank the good folks at GiN for helping me help a friend in need.
We’ll be back to your regularly scheduled Video Game Tuesday next week, where I’ll probably be writing about my favorite game to bash on.
This week for Video Game Tuesday I’m back with a topic that is about how being super serious isn’t always entertaining. It’s about how Playing to Win isn’t Always Fun!
What do you mean “Playing to Win”: Well I mean that pretty literally, sometimes it’s just more fun to just goof off in games, and in fact some games don’t have set objectives and are made purely for goofing off in.
Like what?: Well Minecraft for one is a perfect example of a game that’s made purely to goof off in, you can create amazing things in the game including working calculators, but it’s really mostly used to just goof off and make stuff. There’s a reason why Rooster Teeth has a weekly episode of their Let’s Play crew just playing Minecraft. It’s got pretty much endless potential to just mess around with friends.
What do you like?: I personally keep Grand Theft Auto V always installed on my PS4 just to load up on days where I’m stressed to just goof off online. I go around creating havoc and just having a blast destroying other players. Sure it’s not always a nice thing to do, and I tend to do it to people who aren’t doing special activities like the Motorcycle Club stuff, but just going around and goofing off is pretty fun.
So what about playing to win?: Well I tend to avoid the PvP aspects of games because I personally don’t find them much fun as people take it way too seriously sometimes. League of Legends is a pretty great example of people getting way too invested in pick up games. Now I’d understand if they were playing in ranked mode, but if they are just playing casually I’m not expecting someone to be perfect. PvE activities for me tend to be more fun as it involves either the plot, or just good old team work oriented gameplay with other players.
That’s it for this week’s Video Game Tuesday. What are some of your favorite games to just mess around in? Leave your answers in the comments below!
This week for Video Game Tuesday is I’m covering a topic that sets apart my favorite MMO from all others. It’s all about What other MMOs can learn from FFXIV!
What is the biggest difference?: Well it’s really simple, Final Fantasy XIV (FFXIV) makes you feel like the hero of the story, and not just some passenger to an NPC’s story. No in Final Fantasy almost every NPC knows about you. You’ve killed gods, brought end to wars and taken down dragons. The NPCs you work with always acknowledge that you are the key figure in these fights, that without younone of it could have been possible.
Really?: World of Warcraft has had issues for years where no matter how powerful your character became, you were always not the main participant of the story. You as the player were never the hero in the story. Sure you might have taken down Nefarian, stopped C’Thun in Ahn’Qhiraj, killed Illidan and beaten Kiljaedan through the Sunwell. You might have brought down the Lich King and killed a dragon gone mad with power that tore apart the world, but you never really were the main character.
This problem is highlighted most with the Lich King encounter at the end of Wrath of the Lich King. You bring down Arthas all the way to 10% and boom you and your entire raid die. But Tirion Fordring, breaks from the ice that kept him out of the entire fight, breaks Frostmourne and deals the fatal blow to Arthas. You the player on the other hand are shoved to the side until you get resurrected and hurry him along to death. There’s no thanks other than maybe a statue of the races of your faction in Dalaran if you killed him first on your server and some shiny weapons. That’s it, you get no real recognition. You may get a few NPCs thanking you, but in general you aren’t proclaimed the hero and lauded throughout the world. You were just there, helping Tirion while he slept in a block of ice until he decided to get out of it and finish the fight you were dealing with.
Final Fantasy XIV doesn’t have that problem and lots of MMOs, including not MMOs like Destiny, could do with learning from how Final Fantasy treats the player. You are treated as a hero, and even other players aren’t treated like you are by NPCs. It makes you feel special and gives further immersion into the world of Hydaelyn.
That’s it for this week’s Video Game Tuesday. What are your thought son the subject? Do you feel like the main character in MMOs, or just a minor actor compared to some NPC hero. Leave your comments below.
This week instead of the usual Anime Sunday I’m going to make a quick post updating on why I haven’t gotten back to doing a post a day. It’s about my Delay in Plans!
What delay?: Well I really wanted to get back to full steam way back in the middle of May, but circumstances have lead me to be unable to do that. Mostly that’s because I’ve been spending half my time at my parent’s taking care of the family dog who is getting on in years, she’s 13 years old and while she’s still active and mobile she’s started to lose her hearing. This has lead her to being very unhappy when left alone for too long. So any day that my parents are gone for more than 6 hours I end up spending time there. Most of the time before this year I’d have just gone over in the day and walked her and hung out for an hour or two because my folks would be back later that afternoon. Unfortunately that hasn’t been the case these past few months and I’ve been spending entire days at my parents. In addition with all the stress of trying to get my data off my old computer, something I’m still struggling with even as I write this, I’ve been thrown off my pace of being able to churn out daily posts.
So what now?: Well for the time being I’ll still be attempting to give out a weekly review, of either a book or game, and I’ll be keeping to every other day posts. I’m hoping to get back to full steam by August, but at this point I’m reluctant to make any solid promises given how stressed out I’ve been.
That’s it for this little update, Anime Sunday will return in two weeks with a look at the Summer 2017 Anime Season!