This week for Retro Game Friday I’m covering the final entry in the Metroid Prime Trilogy! It’s Metroid Prime 3: Corruption!
Plot Synopsis: Admiral Castor Dane, leader of a Galactic Federation fleet, calls for a meeting with Samus Aran and three other bounty hunters—Rundas, Ghor, and Gandrayda. The bounty hunters receive orders to clear a computer virus from several organic supercomputers called “Aurora Units” in the Galactic Federation’s network. Suddenly, the meeting ends abruptly when Space Pirates attack the Federation fleet. Samus and the other bounty hunters are deployed to the planet Norion, where the Space Pirates are concentrating an attack on a Federation naval base. While suppressing the attack, Samus learns that a Phazon asteroid, called a Leviathan Seed, will soon collide into Norion. Samus and the other bounty hunters attempt to activate the base’s defense systems, when they are suddenly attacked by Dark Samus…
Plot: The plot is actually really good, and I enjoyed the heck out of the story for this game. It’s a pity that it played less desirably than the prior entries.
Gameplay: This was the only entry to be made for the Wii, which led to some unfortunate design choices like the choice to make use of motion controls. However other than that, it was easily the best entry in the series and was quite a blast to play if you could get over the awkward controls. It also was the first game in the series to take place on multiple planets instead of just one like the prior two games.
Art: It hasn’t aged well, but for the time it was pretty good looking. But if you were to play it now, it’d be an eyesore.
Music: Very well done, creepy in the parts where it was supposed to be and heart pounding in the action sequences.
Overall: A great entry marred by aged graphics and motion controls.