Video Game Tuesday: Shadowbringers’ Lack of Healer

This week for Video Game Tuesday I’m back with a topic I promised I’d cover in my review of Final Fantasy XIV’s latest expansion. It’s all about Shadowbringers’ Lack of Healer!

Lack of Healer?: Yes, Shadowbringers is the second expansion in a row that Final Fantasy XIV has not had a new healer job added to the game. Many people are upset that Dancer wasn’t a healer and were very quick to blame the development team for this. It’s certainly their fault, but not at all for the reasons most people assume.

So why is it their fault?: Well first off there are two archetypes of healer that work in Final Fantasy XIV’s combat system. Adding any more to that would either dilute the given identity of the already available Jobs. This is completely on the developers for getting themselves stuck with those two archetypes as the only viable options. But to be fair the last avaliable archetype isn’t really possible in any MMO if you hope to have balance.

Archetypes?: The two healer archetypes present in Final Fantasy are the Heal over Time and Shield to Prevent Damage types. These are best showcased with White Mage being the Heal over Time type and Scholar being the Shielding type. Astrologian, is both of the two with the addition of RNG cards in the mix. However Astrologian cannot switch between the two types in combat, and lacks the fairy of the Scholar to add consistent healing. In Shadowbringers Astrologian’s utility was changed quite a bit, with every card being a damage increase to two roles, like Tank and Melee Damage Dealer. However if you were when it comes down to the basic archetype it’s nothing either of the other two jobs don’t already do. No other archetype works with the combat system of XIV, everyone already does damage, so the last archetype that hasn’t been used, the damage to perform healing archetype, is completely impossible to pull off with any reasonable balance.

So what?: Well if they were to add any other shield or heal over time jobs they’d be hard pressed to come up with an option that feels different to the current three and is still able to be balanced with every other job currently in the game. It’s just not possible unless they completely redo the combat system, and while that would be something they could theoretically do, they just can’t do it reasonably with the funding they are receiving at the moment. The higher ups at Square Enix won’t really want to fund the massive undertaking that would be needed to completely revamp the combat system, and all that entails, which includes remaking every single fight in the game.

So no more healers?: I’d say most likely not, they might add one more in the future, but honestly with Astrologian already having identity issues it’s just not an option at the moment and I don’t see how they’d pull off adding another.

That’s it for this week’s Video Game Tuesday.

Video Game Tuesday: Bungie’s at it Again

This week for Video Game Tuesday I’m back with a warning against holding high expectations for a company that doesn’t deserve your patronage. Bungie’s at it Again, and this crap is getting old.

Again? Really?!?: We’ve been here before, many, many times. I’m almost considering making an entirely separate category on my Blog for Tuesday posts that deal with me bashing Bungie. I’d name it Bungie Bashing Tuesdays, or something like that. The fact that I’m even jokingly considering this is mind blowing. I won’t because I’m much too lazy and unwilling to give Bungie the even minimal respect that such a column would give them, even if it’s disrespectful on the most part. So when they made an announcement this last week with their plans for 2018 I’m not going to give them the time of day anymore. I don’t care that they are trying to make up for their mistakes. The fact is really simple, we’ve done this crap before every freaking year since Vanilla Destiny has launched.

We’ve been locked out of content before, with the Dark Below “expansion”. We’ve had massive changes occur for gear before, with House of Wolves and than the Spring Updates (seriously every freaking year). We’ve had all our gear become essentially useless with The Taken King, and the following Spring Update. They’ve promised to listen to their fans, they’ve promised to be more transparent, they’ve promised to not make really freaking stupid mistakes like Legendary Engrams not dropping Legendary Gear, Pushing Atheon of the edge, or their Public Events being worthwhile #TwoTokensAndABlue. We’ve had this told to us so many times that even Kotaku, whose writers are pretty forgiving compared to me, is getting tired of their bullshit.

So please, don’t spend that Holiday gift money, on Destiny 2. Stop buying or pre-ordering their content. They don’t have a reliable track record anymore when it comes to actually delivering a lasting solution to problems their games have. The fact people have started making shirts clearly ridiculing them is not a good sign for the games they make. But hey, at least I have content to bash every year around this time.

That’s it for this week’s Video Game Tuesday.

GiN Helps a Fellow Gamer in Time of Need

Hey all I interrupt your regularly scheduled Video Game Tuesday with a quick post on something I got some major help with from my awesome colleagues at Game Industry News (GiN)!

What happened?: Well as people may or may not be aware I play Final Fantasy XIV, way too casually to enjoy anything harder than some bleeding edge Extreme Primal fights. When the FFXIV team decided to do their invite a friend back to play campaign, I did so for a friend of mine who I’ve been in the same Free Company (think a Guild from other games) for a few years now. My friend, who I’ll call Garn for the purposes of this article, was unable to play due to being disabled and losing their disability payments from the federal government. So I figured I’d get her back in for a few days so she could enjoy the new changes to the game and enjoy the yearly Halloween event. However I learned that she was still unable to receive disability until next summer at the earliest and that she might not live that long due to heart failure. I’ve been told that it’s not terminal at this point, and I’m praying it won’t be, but I knew she loved the game and that her time playing it allowed her to put her mind off her issues outside of gaming.

What did you do?: I decided to ask for some help from my Editor in contacting Square Enix’s PR department and we sent in an email to see if we could get a free copy of the Stormblood Expansion, which Garn can’t pay for due to medical bills, and if possible a 60 day subscription. That plan unfortunately fell through, but my awesome colleagues after learning about Garn’s story decided to help her out and pitched in to help purchase Stormblood. I ended up getting her a 60 day time card as well, but I definitely wouldn’t have been able to get the expansion as well myself. Now, as of the day of writing this post (November 15th), Garn has just finished getting all the latest Main Scenario quests done and is now thoroughly enjoying her time as a Level 70 Red Mage, which she tells me she loves to play. She also commented on how fun the latest 24 Man Raid was as well, which is a throwback to the Ivalice setting of Final Fantasy Tactics and XII.  So I wanted to formally and publicly thank the good folks at GiN for helping me help a friend in need.

We’ll be back to your regularly scheduled Video Game Tuesday next week, where I’ll probably be writing about my favorite game to bash on.

Bookish Wednesday: Reboot by Domino Finn

This week for Bookish Wednesday I’m covering another LitRPG series. It’s Afterlife Online Book 01: Reboot by Domino Finn!

Plot Synopsis: Tad Lonnerman is having a crappy day stuck in crappy traffic late to a crappy meeting. On the bright side, his game development career is the only non-crappy thing he has going for him, so life isn’t all bad. At least until he dies…

Plot: The plot is okay, frankly this isn’t as gritty as other LitRPG I’ve read like Awaken Online, I feel like this is more of a Young Adult novel, although maybe aimed at later teens rather than younger ones. There is still some really serious scenes, but overall this is a much more tame LitRPG. It’s not the best and I’d probably put it at average, but on the lower side of the curve.

Characters: Tad is a pretty decent main character, but there are things I wouldn’t have done that he does. The rest of the cast is okay, although I find that I actually enjoy Jazzie the most out of the side characters.

Overall: This is a decent LitRPG, but there are better ones out there. That being said there are also worse ones, like the Unbound Deathlord series.

For those who like: Fantasy, LitRPGs, Action, Drama, Good Plot, Decent Cast of Characters.

Not for those who don’t like: Any of the above.

Bookish Wednesday: Game Start by Justin Miller

This week for Bookish Wednesday I’m covering the first book in another LitRPG series. It’s the World Seed Series Book 01: Game Start by Justin Miller!

Plot Synopsis:The year is 2245, and the world has undergone explosive growth in multiple industries. The age of Virtual Reality came long ago, opening up new fields for people to enjoy and seek employment. There were even those that chose to sacrifice their physical bodies, becoming digital existences that lived within internet communities.  But with the age of VR, everyone still dreamed of that next step, the next level of adventure. And after a hundred years, it has finally arrived. The first consoles, known as Seeds, mass distributed among the people, with such realism that they no longer qualified as a Virtual Reality, but as an Artificial Reality. But what happens when things become too real?=

Plot: The plot is pretty awesome, and while it covers tropes and stereotypes that I’ve read before, the snark in the game is just too amusing for me to hate it. I really enjoyed this first book, and can’t wait to read the rest.

Characters: John, or Falanel the failure half-elf, is our main character and while he’s pretty decent for a main character he’s also full of stupid. The game system is probably my favorite side character, if you can call a system a character. It’s really, really snarky and I love it. “That’s not how you fly: Minus 20 Health” is just one of many, many amusing or downright hilarious quips from the system. If I had to choose another side character though, it would be Yin and Yang, although I’ll leave the why for you to find out.

Overall: An excellent LitRPG, a must read for any fan of the genre.

For those who like: MMOs, Gaming, LitRPG, Action, Adventure, Drama, Snark, Amazing Plot, Excellent Cast of Characters.

Not for those who don’t like: Any of the above.