Video Game Tuesday: Things I Expect to See in Destiny 2

This week for Video Game Tuesday I’m making a list, and no I’m not checking it twice. It’s Things I Expect to See in Destiny 2!

What do you mean expect to see?: I mean things that would make a huge amount of sense to be added to the game in the very near future in order to make the game feel even more alive and vibrant.

#1 Grimoire: The big problem with Grimoire in Destiny 1 was the fact it wasn’t accessible in game. It shouldn’t be hard to include something like the Mass Effect 1 Codex in the game. It’d really help flesh out the world of Destiny. This should’ve been a feature in the first game, so there is absolutely no reason that it shouldn’t be in Destiny 2 already.

#2 Reworked Matchmaking in Patrol areas: This is also something that shouldn’t be an issue, but it still is. I can zone into a public zone on Titan and be completely alone. This shouldn’t be the case, especially with 1.3 million players. I want to see the max amount of people in a zone often instead of never. I’d rather be complaining about getting my kills stolen by assholes than be completely alone attempting to do a Heroic Public Event by myself and failing miserably. The crowds you see in the social spaces should be what you see in every Patrol.

#3 Sparrow Racing: This was actually one of the better PvP activities in Destiny 1, because it was so different from the rest of the game where you are shooting everything that twitches. The fact that it happened only twice in Destiny 1 is a true shame, and frankly I’d like to see Sparrow Racing become a weekly thing like the Trials of the Nine. Of course the fact that I consistently lapped everyone on the track might make me a bit biased, but frankly I enjoyed being able to relax by racing in Destiny 1.

That’s it for this week’s Video Game Tuesday. Got something you want to see in Destiny 2? Leave it in the comments below!

Video Game Tuesday: PS4 Pro or No?


This week for Video Game Tuesday I’m looking at the updated PlayStation 4 units! It’s all about that PS4 Pro!

PS4 Pro?: In case you haven’t heard yet, Sony is releasing an upgraded version of the PlayStation 4. It’s called PlayStation 4 Pro, and supports 4K Resolutions and HDR. It’ll be priced at $399 in the US (the same launch price as the original PS4) and will launch on November 10th.

Wow so I wasted $400?: No, Sony has said that all PS4 titles will be playable on the original PS4. Now there may be improved performance in some cases of games like Final Fantasy XIV just because the processor is better, but for the most part if you play in 1080p already and don’t have a 4K resolution TV or Monitor you won’t be missing anything by not getting the PS4 pro. Other than coming with updated output ports and the redesigned DualShock 4 controller the Pro comes with 1TB of storage as a base option.

Really, I won’t be missing anything?: Well I mean if you own a 4K TV or Monitor and want to use that resolution and don’t have a PS4 Pro you won’t be able to of course, but 4K resolution isn’t standard in TVs yet and so there really is no need to freak out.

This is a terrible business decision!!!: Really? I think it’s brilliant, if I have something happen to my PS4 I can replace it with an upgraded console that can support better resolution and I won’t pay any more than I paid originally for the console. That’s a really great business decision in my books. Microsoft on the other hand won’t be releasing their Xbox Scorpio until next year’s holiday season. So Sony has an entire year to capitalize on profits over Microsoft. That seems like a stroke of genius in my books.

Others may disagree with me, but personally I see this as Sony once again proving that when it comes to gamers they understand them much better than Microsoft.

That’s it for this week’s Video Game Tuesday!

Video Game Tuesday: My E3 Reactions


This week on Video Game Tuesday I’m covering what I thought about this years E3. It’s all about My E3 Reactions!

Conferences: Well Sony and Microsoft did the best this year in terms of conferences, Microsoft did great with the HoloLens and pushing that tech. I’m looking forward to seeing that technology become amazing. Sony did great with dropping all sorts of bombshells. That being said there were problem areas in those two conferences, the EA interlude in the Microsoft one and Sony had some people on stage that were just boring to listen to. Nintendo on the other hand did it’s own thing, which I can only think of shooting itself in the foot. Ubisoft, EA and Square Enix were the publishers who had conferences this year other than the Big 3 and they had medicore conferences, with Square being the best of the three. EA’s was easily the worst.

Big Announcements:

Fallout 4 console editions will have Mods: I’m excited for that, although the PS4 may not get them which makes me sad.

The Last Guardian is alive: It should be coming out in 2016, but I won’t believe it until I have the game in my hands.

Shenmue III is on Kickstarter: Holy crap, I’ve always had a soft spot for the series since my cousin introduced me to it years ago.  It got funded within hours, making it the fastest funded and most expensive video game on Kickstarter! I’m hoping they also re-release the older games for the PS4.

Final Fantasy VII is being remade completely: I never saw this coming as it’s the console gamer equivalent of Half-Life 3. Hopefully the remake is good, but I personally would’ve preferred it if they had chosen IX or VI instead of VII.

Xbox One is getting a new controller: Sort of, it’s a $150 version that includes neat features that are completely unnecessary and it probably won’t sell very well.

Xbox One is getting backwards compatibility: The only thing I can see that the Xbox One has over the PlayStation 4 at this point, having backwards compatibility. I wish the PS4 would have this coming too, but it sounds like it’s not going to happen. Oh well.

Xbox One is getting Early Access: This will probably become a nightmare, if the Steam Early Access is anything to go by.

What Didn’t Get Announced:

Final Fantasy XV: No release date was announced, although this may be announced later in the year at another conference. I’m hoping so at least.

Zelda Wii U: No release date or window. Nintendo has been slowly losing my trust over the last 7 years, but I keep hoping they’ll bring their heads out of the ground soon.

That’s it for this week’s Video Game Tuesday!

Video Game Tuesday: WoW vs. FFXIV


For this week’s Video Game Tuesday I’m going to be talking about the differences between WoW vs. FFXIV.

Art: Let’s get the obvious one out of the way, the art styles are completely different in each game, but FFXIV has the advantage of being newer and it blows WoW out of the water in terms of Art. There are some impacts however to having such great looking art assests however. Winner: FFXIV

Open Connected World: WoW has the advantage here with most of their content out in the world having no loading screens, FFXIV has great looking areas, but they are behind loading screens. This wasn’t originally the case, but with A Realm Reborn they broke up the 6 main zones into smaller pieces to reduce server strain.  Winner: WoW

Customization: WoW added the Transmogrification system in patch 4.3, and it helped add a bit of customization to their game. But it didn’t add much, you still never see your characters body under all that armor unless you run around naked, and the body itself isn’t customizable all that much. In contrast FFXIV allows for vast amounts of customization from character height to hair color highlights. In addition their version of the Transmog system, the Glamour system allows for all sorts of customization of the character and they even added fun items that you can glamour onto your battle gear like a Santa outfit, or even no clothes out all (well except for the standard undergarments each race wears). Not only that, but where as WoW recently introduced the Garrison System, their take on Player Housing, FFXIV has truly customizable Player Housing in their game, for both their guild system (called Free Companies or FCs) and private player owned housing. Winner: FFXIV

Combat Gameplay: The combat gameplay is pretty similar between both of the games, the only difference really is the fact that you can play FFXIV on the PlayStation systems. This does have some impact on things which I’ll cover later. Winner: Neither.

Crafting Systems: The crafting sytem in WoW is really basic, and while it is easier to level up it’s not that fulfilling compared to FFXIV’s crafting system. It’s certainly much more complicated, but once you get into it it’s quite fun. Winner: FFXIV

Gathering Systems: WoW has the better gathering systems, where FFXIV had such a great crafting system they tried to do the same thing for gathering and it just doesn’t work as well. You can still fail at gathering something even with a very high percentage of success, like 97%, and it will occur often. This means leveling up the gathering profession is not only frustrating, but very difficult to do. Winner: WoW

Storyline: FFXIV has the better story hands down by far with their plot making you feel like an epic hero by the end of Act 1 of a Realm Reborn and even though you still get some menial tasks, it’s joked about quite a bit by NPCs, it’s not nearly as bad as the ones that WoW seems to have endlessly.

Questing: FFXIV has the better quests, with some of them having voiced cutscenes and others being just awesome. You’d never get a questline like the Hildibrand quest line in World of Warcraft. Hildibrand’s questline was the most I’ve ever laughed in an MMORPG due to the game and not something a player did. Winner: FFXIV easily

Modding: WoW has allowed mods to be made for their game allowing players to make things like Deadly Boss Mods, or Auctioneer which help out greatly in the game. FFXIV has none of these things, but makes up for it with having most of the functions of mods being in built into the game. You can’t customize the look of your action bars like in WoW, but you don’t need to. Things like Auctioneer or DBM or DPS meters however aren’t in the game and while some people complain about it, and PC users use third party programs to do it anyway for some things, it’s a bannable offense to do so. Winner: Neither, WoW requires certain mods to be played with anything other than perfection, FFXIV doesn’t require it of you, but you won’t progress far in endgame content with subpar skills like you could do in WoW with DBM.

Raids: WoW has the more clever and interesting mechanics for raids, but because they are done assuming 99% of the player base is using boss mods to help with them they can do so. FFXIV on the other hand has less interesting raid mechanics, but has more fulfillment because you have to rely purely on your teams skill to complete. Winner: FFXIV, because it’s much more skill based than WoW.

Class System: FFXIV allows you to be everything with one character, which is quite fun. However doing so means you need to grind out the additional classes to level them up, which isn’t that fun. WoW on the other hand only allows one character to be one class.  Regarding class feel the advantage goes to FFXIV because each class is quite different visually and mechanically. Winner: FFXIV

Overall: I enjoyed WoW quite a bit, but the story of the RTS games never really got into the MMO. FFXIV has a great storyline and is a fun MMO at the same time, which for me makes it the winner. Others will disagree, or point out that I’m not touching on Mythic raids in WoW. You are right, I’m not covering those things because those things require a time and skill investment of hundreds upon hundreds of hours to participate in. Mythic level raids are great, but to be honest you’d never complete those things without something like DBM, FFXIV doesn’t give you that choice and requires pure skill for their most difficult content. Winner: FFXIV