This week for Video Game Tuesday I’m talking about why Bungie’s plans for the futures aren’t what players are looking for. It’s why Destiny 2’s Seasons Aren’t Enough!
Seasons?: If you hadn’t heard, Destiny 2 will have “Seasons” which at the beginning of a new will reset many things like Clan Progress, Reputation Rewards, and Vendor Stocks. Frankly while this is a step in the right direction, it’s not nearly enough. I have absolutely no faith that Bungie will be able to keep up with a real full expansion’s worth of content every 3 months, which is the suggested time frame of each Destiny 2 Season. They are supposed to be bringing in outside help, but even with that I have no trust that they’ll be able to bring something like The Taken King every 3 months. However that’s the sort of thing they promised prior to launch.
As things stand now, we probably won’t be getting a new raid in The Curse of Osiris expansion that will launch on December 5th. That single thing being absent is already a failure in many gamer’s eyes as the only real challenging content was the raids, not that the Leviathan Raid is all that hard compared to some actual MMO hardcore encounters. Many of my friends who were excited about Destiny 2, have already stopped playing simply because there’s no point in doing things like Prestige Raids or Nightfalls, the gear rewards in such things is pitifully lacking. The fact that it’s mere vanity isn’t worth the effort in getting all of us together to do the raid. They might be adding things like Prestige Lost Sectors (How?), or Flashpoints. However these sort of stopgap measures are just that, stopgaps. It won’t be enough to keep the player base interested in the game and they’ll move onto other games and forget all about Destiny 2.
So what can they do?: I don’t know, but Seasons aren’t enough at all. Maybe we could actually get to use our ships in real gameplay like a dogfight instead of having them just be loading screen vanity. Maybe they can add Sparrow Racing as a weekly event like Trials. But with just Seasons it’s painfully obvious that they’re not looking out for the players best interests.
That’s it for this week’s Video Game Tuesday. What do you want to see Bungie add every three months to the game? Leave your answers in the comments below!
This week for Video Game Tuesday I’m talking about some things that need to happen in Bungie’s Sci-Fi Shooter. It’s Changes Necessary in Destiny 2!
Storage Space: Why they felt the need to limit themselves to only allowing you to get 100k Glimmer, 50 Modifications and 50 Shaders is beyond me. You’d have thought they would have learned their lesson from the first game with having limited space in the Vault. Hell even the 200 spaces in the Vault aren’t going to be nearly enough for the entirety of the game if it has even just one Taken King Equivalent, let alone a Rise of Iron. As it is you don’t have enough space to have a copy of every type of Modification. Why? That’s a stupid design choice.
Transmat Effects: I like that they allow you to change the transmat effect, one of my Raiding buddies has the Cabal drop pod effect, which always causes me to jump when Isee it because I’ve died way too often to them landing on me. However the fact that they are one time use only is beyond stupid. Frankly some of the effects are really cool and I don’t want to have to not use a new ship I get if I don’t have a copy of the effect I want.
Hell even the one time use on Shaders is stupid in my opinion I don’t particularly want to run the raid every time I want to use the Raid Shader on a new gun. . I also miss my Double Banshee Shader from Destiny 1 and my Outrageous Fortune and Agonarch Karve ships.
There are other things like the various reputation vendors should only pulse on the map when you have sufficient tokens to get the next package, but the above two (three if you count Shaders) things are my biggest pet peeves.
That’s it for this week’s Video Game Tuesday. Any changes you want to see made in the next few weeks to make Destiny 2 better? Leave your answers in the comments below.