Retro Game Friday: Worms

This week for Retro Game Friday I’m covering a real classic. It’s Worms!

Plot Synopsis: There is no plot.

Gameplay: There was really no plot for the game, it was all about the gameplay. It was turn based and allowed each player to direct their worms to fire in a certain direction. The goal was to be the one with the last worms alive. The multiplayer was quite fun, I remember playing the game with my cousin and having a blast.

Art: The art has aged, and while it’s 2D it doesn’t quite look as amazing as other 2D games of the time. However given how much effort was spent on the gameplay rather than art it’s not too surprising.

Music: I don’t remember the music, sorry.

Overall: If you get the chance to give it a whirl for a few minutes it’s worth it just to enjoy the classic gameplay. Of course you could probably play later games in the series and enjoy it more.

For those who like: Tactical Games, Turn Based, Oddball Games, Multiplayer.

Not for those who don’t like: Any of the above.

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Retro Game Friday: Ogre Battle 64

This week for Retro Game Friday I’m covering a really obscure title most probably forgot even existed. It’s Ogre Battle 64!

Plot Synopsis:  The story follows Magnus Gallant, a recent graduate of the Ischka Military Academy and fledgling captain in Palatinus’ Southern region Alba, as civil war erupts in the country.

Plot: It was pretty good and one of the first console games to have multiple endings that I played.

Gameplay: This was a RTS, instead of a turn based strategy game like Final Fantasy Tactics, which made it a bit more hectic. Frankly at the time I preferred turn based combat, and for strategy games I would say that still holds true for me. That said this was one of the more obscure games and getting a copy to play wasn’t exactly easy. I only played it a couple of times.

Art: The art is mostly 3d in an isometric perspective, so while it hasn’t aged very well, it’s aged better than more fully 3D games like Perfect Dark or the like.

Music: Don’t remember a whit of it, sorry.

Overall: If you get the chance to play it, go for it. It’s pretty interesting, although the gameplay may seem somewhat simplistic now.

For those who like: RTS, Strategy Games, Good Plot, Decent Gameplay.

Not for those who don’t like: Any of the above.

Retro Game Friday: Jet Force Gemini

This week for Retro Game Friday I’m covering a game I’m shocked I never covered before. It’s Jet Force Gemini!

Plot Synopsis: Jet Force Gemini begins with the three heroes, Juno, Vela and Lupus in orbit around the planet Goldwood after barely escaping the destruction of the entire Jet Force fleet at the hands of Mizar, who has been capturing and enslaving a race of survivors known as the Tribals. When they are attacked by several drones, the three decide to abandon their ship and go off on their own separate paths to stop the invasion.

Plot: The plot is okay, not amazing, but it’s better than Destiny’s non existent story.

Gameplay:  The three heroes all play slightly differently, but there are some things that are the same like the targeting and general movement. However Juno can walk through lava, Vela can swim indefinitely and Lupus can hover for a short period of time. The gameplay itself is actually pretty good, however the fact that you have to rescue every Tribal to beat the story is more than a bit annoying, especially since you can accidentally kill them with friendly fire. Or on purpose if you’re just in a mood for destruction and mayhem. The game also has local co-op where the second player can play as Floyd, a robotic drone that hovers above the characters and can open fire on enemies.  The multiplayer was okay, but really not that amazing compared to now a days.

Art: The art has definitely aged poorly, but it was pretty freaking awesome back when it released.

Music: I don’t remember a whit of it, sorry.

Overall: If you get the chance to play this, give it a whirl it’s pretty fun. That being said it does require a lot of effort to actually finish the story which is more than a bit frustrating.

For those who like: Sci-Fi, Third Person Shooters, Action, Adventure, Drama, Decent Plot, Great Gameplay.

Not for those who don’t like: Any of the above.

Retro Game Friday: Twisted Metal

This week for Retro Game Friday I’m covering a classic from the 90s! It’s Twisted Metal!

Plot Synopsis: Once a year the legendary Calypso, a man who dwells beneath the streets of Los Angeles, holds the “Twisted Metal” competition. The contest takes place all around the Los Angeles area and calls upon drivers in various different vehicles to battle to the death. The contestants are selected and contacted by Calypso via an e-mail message that simply reads “WILL YOU DRIVE?” in red letters. The one driver still alive at the end of the night is granted a single wish, with no limits on price, size or, according to some, even reality.

Plot: I’ll be completely honest and say I don’t remember this game even having a plot, I was just playing it to have fun with my cousin. That being said the plot doesn’t sound too bad.

Characters: I don’t remember the entire cast, and my quick search online didn’t help all that much. That being said I do remember my favorite character wasn’t the clown, he creeped me out at the time. I liked the guy who as in the Lamborghini, Agent Stone, a car with which I was fascinated with at the time, although it being a fairly fast car might have something to do with it. I’ve always preferred smaller and fasert combatants compared to larger and heavier ones.

Gameplay: The gameplay was pretty fun, and was quite a bunch of fun to play with friends in local Co-Op.

Art: The art hasn’t aged well, but considering it was one of the first 3D games on consoles I’m not too surprised at how badly it has aged.

Music: Don’t remember a whit of it, sorry.

Overall: If you get the chance to grab it really cheaply or for free, it’s worth playing for a bit if possible.

For those who like: Vehicular Madness, Vehicles, Cars, Action, Arena Battlers.

Not for those who don’t like: Any of the above.

Retro Game Friday: Shantae

This week for Retro Game Friday I’m covering a really obscure classic. It’s Shantae!

Plot Synopsis: A gang of pirates, the Tinkerbats, led by Risky Boots, attacks Scuttle Town and steals a prototype steam engine from Mimic, the town’s resident treasure hunter. Mimic tells Shantae, the guardian of Scuttle Town, that if Risky retrieves four magical “elemental stones”, she could power up the steam engine and create an unstoppable weapon out of it. Shantae travels across Sequin Land, determined to retrieve the steam engine and the elemental stones and stop Risky.

Plot: Look this isn’t a game that has an amazing plot, but it was fun to play.

Gameplay: Shantae was reminiscent of Banjo-Kazooie for me. Though not quite as good as Banjo-Kazooie, it allowed Shantae to transform into various forms like an Elephant or Monkey. This was a platformer through and through and while it wasn’t especially amazing, it was enough to gain a following, albeit a bit of a cult following. The game was obscured by the launch of the GameBoy Advance and since this was on the GameBoy Color it didn’t receive quite enough attention.

Art: The art is fully 2D, which is good because it’s aged pretty well since 2002.

Music: Don’t remember a whit, if I ever even listened to it. Remember that I played my portable games while traveled when I was younger so having the music on wasn’t really looked on kindly.

Overall: This was a fun game, if somewhat lacking in plot.

For those who like: Platformers, Transformations, Middle Eastern Mythologies, Great Gameplay, Good Artwork.

Not for those who don’t like: Any of the above.

Retro Game Friday: Rogue Squadron II

This week for Retro Game Friday I’m covering the sequel to Rogue Squadron. It’s Rogue Squadron II: Rogue Leader!

Plot: The plot is pretty decent, it follows the exploits of Rogue Squadron during the time of the original trilogy. So we have Luke and Wedge as our player characters.

Gameplay: This is one of my favorite games because of how simple it was to fly the various ships in this game. Lots of games try to make it hard to fly in them, and frankly I find that to be frustrating and shortsighted if it’s purely a single player game. My favorite ship to fly was the A-Wing, I always preferred speed over anything else, but it was quite fun to play all the various ships, including the Buick.

Music: Classic Star Wars, which is great.

Art: The only thing about this game that hasn’t withstood the test of time is the artwork, I’m sure there are mods out there to update the game to make it more palatable in today’s market, but back in the day this was really quite amazing. I remember seeing the E3 Reveal of this game and thinking that I could barely tell if it was a scene from the movie or game footage at first.

Overall: If you love Star Wars, or Combat Flight Sims, you need to play Rogue Squadron II!

Retro Game Friday: Mario and Luigi Partners in Time

This week for Retro Game Friday I’m covering the sequel to Mario and Luigi Superstar Saga! It’s Mario and Luigi Partners in Time!

Plot Synopsis: During Mario and Luigi’s infancies, Shroobs from a withering distant planet find the Mushroom Kingdom and invade it. The invasion forces Baby Mario, Baby Luigi, Baby Peach, Toadsworth the Younger, and Baby Bowser (who had been attempting to capture Baby Peach at the time) to flee in the Koopa Cruiser. In the future, Princess Peach, Toadiko, and Toadbert travel to the past via Professor E. Gadd’s time machine, which is powered by the Cobalt Star. But when the device returns, it is occupied by a hostile alien, forcing Mario and Luigi to use a newly-formed time hole in the castle gardens to go to the past and find Peach.

Plot: The plot  was okay, but it wasn’t super spectacular like a Final Fantasy Game. It was humorous though, like most Mario RPGs are.

Gameplay: Like other Mario RPGs this game is turn based, but if you input certain commands at the correct time you would be able to do more damage. It’s decent gameplay, but looking back on it I really don’t find it super amazing either. I guess the Tales of games have influenced my taste in RPGs a bit too much.

Characters: It’s a Mario game, so expecting incredibly deep characters would be kind of silly. The cast was fun though.

Art: Thankfully this game is like it’s predecessor in that it’s 2D so it’s aged much better than 3D games from the time.

Music: It’s Mario, through and through.

Overall: A decent sequel, it added enough new features that it didn’t feel like a repeat of the prior game with new paint.