This week for Retro Game Friday I’m back with a classic game. It’s Space Channel 5!
Plot: The plot is pretty mediocre, and while it was fun as a kid I’d be pretty bored by the story itself now. Thankfully this isn’t a book.
Gameplay: The gameplay was pretty fun, with it being split between “Dance” and “Shooting” sections. I’ll admit I suck at the dance sections but that’s a personal failing because I can’t hold a beat to save my life, in this case literally.
Art: The art has aged pretty poorly since it was released, but considering this game first released in 1999 that isn’t a surprise.
Music: The music is still great though!
Overall: This is a fun game, although those who aren’t good at holding a beat might get frustrated, otherwise this is a great way to spend some time.
Hey all I’m back with a game that has no story for this week’s Retro Game Friday. It’s Pokemon Stadium!
Gameplay: It’s standard Pokemon gameplay, you battle with six ‘Mon from the first Generation and can either battle against another player or you can take on the “Stadium Mode” where you battle AIs. Beating them got you a Pokemon you could transfer to the Gameboy games. Really it’s not that amazing a game, though it was useful for those friendless or isolated people who didn’t get the chance to trade ‘Mon with said people to complete their Pokedex in the Gameboy games.
Art: The art has aged really poorly, but back in the day it was pretty cool.
Music: Standard Pokemon music, that’s all that really needs to be said.
Overall: Not a game to play just for itself, it only was worth playing when you had an accompanying Gameboy game to go with it.
This week for Retro Game Friday I’m back with a Mario game that really doesn’t deserve any praise except for one specific part. It’s Mario Hoops!
Gameplay: This was almost entirely a purely gimmick game to take “advantage” of the DS’ touch controls. Honestly it sucked, and the fact this was never expanded on or got a sequel should be extremely telling. Making matters worse was the lack of online multiplayer, which really sucked.
Art: The art is mediocre, it’s aged very badly and looks little better than the Mario 64 port that happened for the DS on launch.
Music: Here is the one positive from this disaster and that is the fact it was Masayoshi Soken’s very first game he composed for. Since he’s since gone on to become one of Square Enix’s best musical wizards that is something I’ll be happy about regarding this game.
Overall: Stay clear of this game, it’s controlled purely through gimmicks and isn’t that great a game even taking that out of consideration.
For those who like: Mario Games, Mediocrity, Great Music.
Not for those who don’t like: Either of the first two, the last one is perfectly acceptable.
This week for Retro Game Friday I’m covering one of my favorite Bond games. It’s James Bond 007: Nightfire!
Plot: The plot is okay, it’s a pretty stereotypical Bond plot so it doesn’t have that great a story. Nonetheless that wasn’t the main draw of the game for me at the time.
Gameplay: The gameplay of the single player campaign was okay, but pretty lackluster. The Multiplayer allowed for Bots, which was a rarity in that day and age and allowed me and my best friend to play with each other rather than against one another. I remember playing with him for hours when I was younger, although I do remember thinking that it would be better if the Bots were better programmed.
Art: The art has aged really poorly since then, but back then it was pretty darn good.
Music: Classic Bond music, not much else need be said.
Overall: A fun game, although it was best played with a friend.
For those who like: FPS Games, Bond Games, Multiplayer.
Hey all I’m back with a pretty classic game for this week’s Retro Game Friday. It’s Burnout!
Gameplay: The game plays unlike most racing games in that it features traffic. It also has a pretty sweet crash camera system, although that can get old pretty quickly. However driving recklessly, i.e. in ways NO ONE should ever try to replicate in reality, allows one to build up a Burn meter to speed up and pass their competition. But seriously DO NOT drive like this game encourages. Please.
Art: The art has aged pretty badly since the game was first released in 2001, but it was pretty freaking epic at the time. And the crash camera was pretty fun if you could pull off a particularly spectacular crash.
Music: The music is okay, but really not worth mentioning.
This week for Retro Game Friday I’m back with a game that was one of the first I ever played. It’s Donkey Kong Land!
Plot: The plot is more comedic than most and very much breaks the fourth wall, but that’s pretty much par for the course with the Donkey Kong series.
Gameplay: The gameplay was okay, although there were limitations, like the levels only being named in the manual, due to the hardware of the Gameboy. However it played a lot like the Country counterparts for the SNES.
Art: The art is okay, but old. However ironically enough, and I didn’t know this until I was looking up the Wikipedia page for the developer and publisher info, the game is one of the few that the Super Game Boy pack for the Super Nintendo actually improved the game’s graphics.
Music: Being a handheld I didn’t get to listen to the music more than a couple of times, although I remember it being very much Donkey Kong music.
Overall: A solid game, but it was hampered by the original hardware in some places.
For those who like: Platformers, Donkey Kong, Handheld Games.
This week for Retro Game Friday I’m back with another Mario game. It’s Mario Superstar Baseball!
Gameplay: The gameplay is pretty good, although the fact that they implemented a Mercy rule in gameplay was pretty hilarious to me at the time. It still is, but the main appeal of the game was to recruit players on the opposing team by performing certain acts to earn flags towards recruiting the player. You’d try to do that without recruiting the team’s captain at the same time, which could lead to you intentionally performing poorly, although never to the point of throwing a game since you had to win to recruit someone. If you recruited the captain you’d have to face off against the people you didn’t recruit on a team led by Bowser Jr. which was a pain in the butt from what I remember.
Art: The art was good at the time, but it’s aged poorly since it’s release. That isn’t surprising at all, but required mentioning nonetheless.
Music: Classic Mario music, nothing more need be said really.
Overall: A fun game, but skippable if you weren’t really wanting to play a baseball game that had a Mario spin.
For those who like: Sports Games, Baseball, Mario Games, Good Gameplay.