Retro Game Friday: Front Mission

This week for Retro Game Friday I’m back with a game that was hugely popular back in it’s day. It’s Front Mission!

Plot: I forgot how sad this story is, honestly after looking up the story for a refresher I was tempted to not bother covering this game due to how freaking depressing the story is. The story is good, but damn is it dark and depressing.

Gameplay: This was a pure tactical RPG and boy did it do it well for it’s time and helped paved the way for games like Final Fantasy Tactics and Advance Wars in the future. You could customize the Wanzers to a pretty deep degree given the tech limitations and the standard of quality at the time. That being said it’s a nearly a pure single player game and while you could play with another it’s hard to do that when you shared a screen.

Art: The art was pretty great for it’s time, and it’s aged fairly well. It’s not the best of it’s era, but it holds up pretty well.

Music: I don’t remember it much at all, sorry.

Overall: A great game, but if you don’t like bawling your eyes out you might want to skip it due to the dark nature of the story.

For those who like: Mechas, Tactical RPGs, Drama, Good Story, Great Gameplay.

Not for those who don’t like: Any of the above.

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Video Game Tuesday: Pokemon Let’s Go or No?

This week for Video Game Tuesday I’m looking at one of the recent announcements that came out before this week’s E3! It’s whether it’s Pokemon Let’s Go or No?

Pokemon Let’s Go?: This looks to be a remake of the original Red and Blue (or Green for those JP players) and features two versions. Eevee and Pikachu, which will be the starter for each version. You won’t be able to evolve those particular ‘mon, but I’m going to bet you can evolve others you capture. In addition you’ll be able to transfer Pokemon you catch in Pokemon GO to Let’s Go, but not vice versa. This will be done through Bluetooth connectivity supposedly. Maybe those ten thousand Pidgey’s I caught in GO will be useful. Ahh who am I kidding, they’ll probably be worthless. The gameplay will feature no random battles with wild Pokemon, instead allowing you to capture them like in GO by using the JoyCon to throw a PokeBall. There will be traditional turn based battles with NPCs though. Whether this will include all the Gym battles is unknown at this time. The game releases on November 16th this year.

Would you get it?: Not likely, I enjoyed the series when I was much younger, but honestly since I don’t already own a Switch this isn’t going to push me to buy one.

What about a core game?: Well luckily for you I totally called it when I said that the Switch would be the perfect system to have a core Pokemon game. It won’t come out this year, but will release in the second half of 2019.

That’s it for this week’s Video Game Tuesday.

 

Retro Game Friday: The Falsebound Kingdom

This week for Retro Game Friday I’m covering a rather obscure game in a series that was a huge fad back in the 2000’s. It’s Yu-Gi-Oh: The Falsebound Kingdom!

Plot Synopsis: Yugi, Joey, Tristan, and Téa being invited to the testing of the virtual reality game “Kingdom,” created by the company SIC. When they enter the game they soon find themselves trapped within it, and they must summon the help of the game’s characters and monsters in order to defeat the game’s villain, Emperor Heishin, and ultimately stop the plans of the game’s designer, Scott Irvine…

Plot: The plot is pretty freaking terrible, although it serves as a reminder that the “trapped in game” plot device has been around for ages.

Gameplay: This plays mostly like an RPG, although there are some Turn-Based Strategy elements as well. Frankly the game wasn’t that great and the fact you’ve probably never heard of the game is a good indication of how bad it was.

Art: The art is really dated, but given that it’s almost purely 3D on a console that wasn’t known for it’s power compared to it’s competitors is another sign that this game wasn’t all that big.

Music: I don’t remember it at all, sorry.

Overall: Skip this game, it’s definitely not worth your time playing, unless you are incredibly bored. However there are better games out there that are free.

For those who like: Yu-Gi-Oh, RPGs, Turn Based Strategy.

Not for those who don’t like: Any of the above, terrible plots, or Konami in general.

 

Retro Game Friday: Fable

This week for Retro Game Friday I’m back with another game from the now defunct Lionhead Studios. It’s Fable!

Plot Synopsis: On his sister’s birthday, a young boy’s village of Oakvale is raided by bandits; killing the boy’s entire family. An old Hero, Maze, rescues the boy, seeing great potential in him; Maze trains the boy to become a Hero at the Heroes’ Guild. Years pass; after honing his skills, Maze informs the Hero of a blind seeress living among a bandit camp near Oakvale, and advises the Hero to infiltrate the bandit camp.

Plot: The plot is decent, but so filled with stereotypical things that it’s also not that amazing. This is probably due to Molyneux over reaching again, but that’s more a fault of the actual game developers rather than the story writers.

Gameplay: The gameplay is okay, but honestly compared to the promises of what Molyneux wanted to include in the game, it makes this look like trash. Fable is often used as an example of never making claims of features before you’re sure of them being doable in the game, unless you specify that. Overall Fable plays like any other Action RPG , with a morality system that affects appearance and seemingly choices, but really doesn’t.

Art: The art has aged incredibly poorly, although I’ve heard it’s since been remastered in HD, so that remake might be worth checking out. Maybe.

Music: Standard Fantasy fare, it’s not all that amazing.

Overall: Skip this game, it’s one among many that tried to be amazing, but failed miserably.

For those who like: Action-RPGs, Adventure, Fantasy, Drama.

Not for those who don’t like: Any of the above, or tons of missing features.

Retro Game Friday: Paper Mario The Thousand-Year Door

This week for Retro Game Friday I’m covering the sequel to Paper Mario. It’s Paper Mario The Thousand-Year Door!

Plot Synopsis: The game opens with an introduction about a seaside town which was damaged by a cataclysm and consequently sunk into the depths of the earth. A town named Rogueport was later built at this site, with the fortunes of the lost kingdom fabled to exist behind the eponymous Thousand-Year Door, located in the ruins of the old town. Mario becomes involved when Princess Peach contacts him about a treasure map that she bought in Rogueport…

Plot: The plot is okay, but this isn’t anything like a Final Fantasy game in terms of story telling. The story is definitely aimed at a younger audience, which is fine because this is a Mario game. If you’re expecting gritty and hardcore violence, I’m sure any Mario game will not be what you’re looking for.

Gameplay: It plays a lot like the original Paper Mario, with most of the differences coming outside of battle in the forms of powers Mario gets to explore and solve puzzles with his partners. In fact that fact is probably the only downside to this game, it’s really not that much different from the original Paper Mario.

Art: It’s aged pretty well, but the art style of the Paper Mario series has always lent itself a timeless quality.

Music: The music is very much a Mario score, but that again isn’t surprising, this is a Mario game. It’s going to have familiar sounds.

Overall: This is a good sequel, but not a great one. If you really loved the first game, then Thousand-Year Door will probably be something you’ll want to play. Otherwise this can be a skippable game.

For those who like: Mario, RPGs, Turn-Based Combat, Puzzles, Good Artwork.

Not for those who don’t like: Any of the above.

 

Retro Game Friday: Opoona

This week for Retro Game Friday I’m covering a really obscure game. It’s Opoona!

Plot Synopsis: The planet Landroll was impacted by a large meteorite composed of crystallized dark energy. Half of the star, once lush and verdant, died from the impact, becoming the Deadlands. Life for the survivors changed drastically; the impact caused a shift in gravity, causing the sun to become tidally locked to the planet. Species died and vegetation withered in the heat; mysterious creatures, known as Rogues, emerged from the meteorite and began to attack people. Humans eventually built sturdy glass domes over Landroll’s surviving cities. Sanctuary, an island floating above the northern pole, was unaffected and habitable areas outside the domes became the wild lands.

Several hundred years after the meteorite impact, Opoona and his siblings, Copoona and Poleena, are on a family vacation from the star Tizia with their parents, Momeena, Dadeena and co-pilots Troc and Noix, travelling in a spaceship to Landroll. Momeena tells Opoona that her brother, Roidman, lives on the planet doing research on how to reduce the Rogue population. Shortly after, the spaceship is attacked by mysterious dark energy, and the three children are placed into separate escape pods before the spaceship crashes on Landroll.

Three days after the crash landing, Opoona awakens from a coma in Tokione Dome and is informed of the incident, and told that his parents are being treated by Sages in Sanctuary.

Plot: The plot is okay, but rather simplistic. It’s not super amazing or terrible, but mediocre. That’s probably why this game is so damn obscure.

Gameplay: The gameplay isn’t a classic turn based combat like you might expect of a JRPG. It’s closer to a Tales of Game, although maybe comparing it to Ni no Kuni would be better. If Ni no Kuni had no minions.

Art: The art hasn’t aged well, which is to be expected of both a game that was made in 3D and a game made for the Wii. Sorry Nintendo lovers, but almost every third party Wii game looked like crap.

Music: I don’t remember a whit of it, sorry.

Overall: An easily skippable game, that being said if you get the chance to play it for cheap or free, you might as well give it a shot right?

For those who like: JRPGs, Simplistic Art Styles, Real Time Combat Systems.

Not for those who don’t like: Any of the above.

Retro Game Friday: Ogre Battle 64

This week for Retro Game Friday I’m covering a really obscure title most probably forgot even existed. It’s Ogre Battle 64!

Plot Synopsis:  The story follows Magnus Gallant, a recent graduate of the Ischka Military Academy and fledgling captain in Palatinus’ Southern region Alba, as civil war erupts in the country.

Plot: It was pretty good and one of the first console games to have multiple endings that I played.

Gameplay: This was a RTS, instead of a turn based strategy game like Final Fantasy Tactics, which made it a bit more hectic. Frankly at the time I preferred turn based combat, and for strategy games I would say that still holds true for me. That said this was one of the more obscure games and getting a copy to play wasn’t exactly easy. I only played it a couple of times.

Art: The art is mostly 3d in an isometric perspective, so while it hasn’t aged very well, it’s aged better than more fully 3D games like Perfect Dark or the like.

Music: Don’t remember a whit of it, sorry.

Overall: If you get the chance to play it, go for it. It’s pretty interesting, although the gameplay may seem somewhat simplistic now.

For those who like: RTS, Strategy Games, Good Plot, Decent Gameplay.

Not for those who don’t like: Any of the above.