Retro Game Friday: Front Mission

This week for Retro Game Friday I’m back with a game that was hugely popular back in it’s day. It’s Front Mission!

Plot: I forgot how sad this story is, honestly after looking up the story for a refresher I was tempted to not bother covering this game due to how freaking depressing the story is. The story is good, but damn is it dark and depressing.

Gameplay: This was a pure tactical RPG and boy did it do it well for it’s time and helped paved the way for games like Final Fantasy Tactics and Advance Wars in the future. You could customize the Wanzers to a pretty deep degree given the tech limitations and the standard of quality at the time. That being said it’s a nearly a pure single player game and while you could play with another it’s hard to do that when you shared a screen.

Art: The art was pretty great for it’s time, and it’s aged fairly well. It’s not the best of it’s era, but it holds up pretty well.

Music: I don’t remember it much at all, sorry.

Overall: A great game, but if you don’t like bawling your eyes out you might want to skip it due to the dark nature of the story.

For those who like: Mechas, Tactical RPGs, Drama, Good Story, Great Gameplay.

Not for those who don’t like: Any of the above.

Retro game Friday: R-Type

This week for Retro Game Friday I’m back with another classic. It’s R-Type!

Gameplay: This is one of those games that is infamous for it’s incredible difficulty, but it’s also one of the first side scrolling Shoot Em Up bullet-hells that was wildly successful. The gameplay was simple at first look, but had some depth with the ability to change the “Force” item from being attached to your ship for added firepower to being detached and floating to fire secondary weapons and act as a shield. In addition you could charge shots, something that was pretty innovative for the day, and the fact that you had to learn by failing repeatedly is something that is pretty foreign by today’s game design standards.

Art: The art is okay, not super amazing, but given that it’s over 30 years old that shouldn’t be a surprise. Thankfully being pretty much fully 2D it has aged really well.

Overall: A fun game, if highly difficult. If you enjoy hard games and have never played R-Type, you ought to give a try.

For those who like: Shoot Em Ups, Bullet Hells, Sci-Fi, Difficult Gameplay.

Not for those who don’t like: Any of the above.

Video Game Tuesday: Is Cayde-6 Really Dead for Good?

This week for Video Game Tuesday I’m back with my answer to a question I’ve been asked by a few friends. It’s all about Is Cayde-6 Really Dead for Good?

Huh?: So in the upcoming Forsaken “Expansion” for Destiny 2 beloved character Cayde-6 is going to be killed, supposedly permanently. Many people, including his own voice actor Nathan Fillion, don’t buy that.

So what about you?: I don’t buy it for a second. There are multiple reasons, from gameplay to lore.

Gameplay: If they really kill Cayde for good, that will cause problems with people playing in the Tower. For those who haven’t done the expansion, Cayde will be showing up to do his usual giving out of activities and the like. But what happens when you have people who have done the expansion and haven’t done it in the same fireteam load into the Tower? If they really mean to kill him off they’ll remove him from the tower, which would require a completely separate instance of the Tower which would cause issues with players in fireteams. Otherwise the impact of Cayde’s loss will be meaningless if we can just waltz up to him and grab a treasure map from him like usual every week after he supposedly dies.

Storytelling: Cayde is a wiseass, and that’s a good thing because honestly Destiny needs someone to lighten stuff up. Cayde has always been the one to do that, and if you kill off that character you lose a huge part to the story. Things will get incredibly dark, and even some darker series like Game of Thrones need some lighter moments and characters interspersed to balance the story out.

Lore: First off, it’s supposed to be really freaking hard to kill a Guardian, which Cayde is. Even more is the fact that he’s an Exo, which means every time he dies he loses a few memories and gains a new number. Cayde’s died 5 times before, but Banshee the gunsmith has died 43 times. Finally, Time Travel has always been a thing in Destiny lore. It’s central to the plot, as both the Exo Stranger AND the Vex travel through time. We even get Cayde out of Vex time warp shenanigans in Destiny 2, and that isn’t even touching upon the whole Osiris expansion, which heavily touches upon the time travel aspect of the Vex in great detail. If Cayde were to die for good, we could just hijack a vex machine to prevent it. Boom done deal, Cayde doesn’t die. It wouldn’t be the first time we messed with the timeline in Destiny to our advantage, that’s the whole point of us going into the Vault of Glass back in Vanilla Destiny in the first place. So I’m not buying into the whole Cayde is really dead for good thing Bungie is spouting. Because from gameplay, storytelling, and lore standpoints, it’s total bullshit. Now Bungie could really kill off Cayde, but it’d be a huge mistake on their part. We’ll see how they decide to play their cards, but I would expect Cayde to be sticking around.

That’s it for this week’s Video Game Tuesday.

Movie Monday: Bicentennial Man

This week for Movie Monday I’m covering a movie I was taken to by my dad when I was much younger. It’s Bicentennial Man!

Plot Synopsis: The NDR series robot “Andrew” is introduced in 2005 into the Martin family home to perform housekeeping and maintenance duties…..

Plot: The plot was way over my head as a kid. I think I mostly enjoyed Robin Williams portraying Andrew. That being said it was an interesting movie and it’s story has always stuck with me throughout the years, and definitely impacted more than a few choices when I was playing games like Mass Effect or reading books like Otherlife Dreams. That said the script was pretty bad, and handled incredibly poorly.

Casting: Robin Williams plays Andrew and he does a good job, but unfortunately the script of the movie itself makes his performance one of the only bright points in the film. The rest of the cast is okay, but again the script overshadows their performances.

Special Effects: Okay, especially when you consider that Robin Williams actually wore a robot suit to portray Andrew. It was nominated for multiple awards for the special effects, but none of were winning nominations.

Music: I don’t remember the musical background of the movie at all, I was pretty young when I watched the movie.

Overall: Not a must watch by any stretch, this is probably one of Robin Williams poorer performances.

For those who like: Sci-Fi, Romance, Drama, Comedy, Robin Williams.

Not for those who don’t like: Any of the above.

Anime Sunday: Big O Episode 01 Impressions

This week for Anime Sunday I’m covering another old series. It’s my Big 0 Episode 01 Impressions!

Plot Synopsis: Roger Smith, top negotiator of Paradigm City, is hired to oversee the retrieval of R. Dorothy Wayneright, the kidnapped daughter of the wealthy scientist Miguel Soldano….

Plot: The plot is okay, but also a big stereotypical. Honestly it reminds me a bit of Metropolis. That being said I remember not really understanding the plot of this series when I was younger.

Characters: Roger is an okay main character, but he’s not all that interesting either. At least not in this first episode. Dorothy on the other hand was fairly interesting. The rest of the cast is okay, but nothing special either.

Art: The art is okay, but nothing noteworthy.

Music: Like the art, it’s okay but not noteworthy.

Overall: A skippable series, at least from what I remember of the rest of the episodes and my impressions after this first episode.

For those who like: Sci-Fi, Mecha, Drama, Action.

Not for those who don’t like: Any of the above.