Video Game Tuesday: What’s Going On With F/GO?

This week for Video Game Tuesday I’ve got an open question to the people at both Aniplex of America and Delightworks. I’m asking What’s Going On With F/GO?

Huh?: So for my readers here’s a brief explanation. In the past few months, the Fate/Grand Order community in North America has been growing more and more upset with the handling of the game by Aniplex of America. In particular Albert Kao, the Localization director for the NA Client has been getting a ton of flak, not least of which occurred very recently when he handled the Anime Expo panel incredibly poorly and unprofessionally.

If you want some proof just go to the Grand Order subreddit and look at all the posts complaining about Albert and his absolutely unacceptable behavior at that panel. In addition many fans are upset at being treated like crap compared to other servers, like China, not to mention the blatant favoritism shown towards the JP players. The latest insult in a series going back to Thanksgiving is the fact that the playerbase was screwed out of 20 Saint Quartz, the in game currency that you can pay real money for, for the recent Anniversary. The issue with this is that the anniversary was pushed back from the actual anniversary date of June 28th to be announced at the Anime Expo panel. Another inflammatory move that makes no sense to many players of the game, including myself. There are possible reasons, but those reasons all come down to a series of events that could have been easily avoided if they didn’t do a certain thing. And that was announcing things at Anime conventions. But that’s a topic for next week.

So here’s my question to Aniplex of America, what the hell are you doing? Many people understand how poorly Japanese companies can treat foreign markets, the whole Gaijin bigotry plays a huge role in this. But this has gone on many times and frankly it’s insulting to not only the playerbase, who you ought to be keeping very happy, but also the people who you invited to your panels who were subject to a man who looked like he had just shown up after panhandling for a day in the seedier neighborhoods of Los Angeles heading the panel. Do I expect an answer to my question? Nope, because at the end of the day I’m just a small time gaming journalist who can be very acerbic at times.

That’s it for this week’s Video Game Tuesday.

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Video Game Tuesday: Alignment

This week for Video Game Tuesday I’m here with a quick explanation on a subject I’ve been asked about recently. It’s Alignment!

Alignment?: This tends to be specifically for Characters, but it can be for organizations or religions or even companies in a game. There have been 9 archetypes that these fall under, and it’s determined by how they act and perceive the world as a whole. The above picture has two axes that you can place just about anyone or anything and determine their Alignment.

Starting from Top Left they are Lawful Good, Neutral Good, Chaotic Good, Lawful Neutral, True Neutral, Chaotic Neutral, Lawful Evil, Neutral Evil, Chaotic Evil.

Give me an Example!: Superman would be a Lawful Good character, where as Batman would be Chaotic Good. Both are people who believe in doing things to better the world, but the ways they go about it are completely different. Superman follows the law, as far it can go for him at least, while Batman doesn’t really care as long as he can solve the problem while sticking to his beliefs.

This system of character alignment has been around forever, but was really codified in Dungeons and Dragons. This system has lasted ever since and is used in all sorts of games today. One recent example that you might be playing is Fate/Grand Order on a mobile device. That game actually has an alignment for every character and sometimes during the weekly “Master Missions” you’ll be tasked with defeating certain aligned characters.

That’s it for this week’s Video Game Tuesday. What sort of alignment would you say your favorite game character is? Leave your answer with the character name in the comments below!

Video Game Tuesday: Product Placement in Games

This week for Video Game Tuesday I’m covering a topic that often annoys me. It’s Product Placement in Games!

Product Placement?: So real world brands, like Coca Cola or Subway. Sometimes in games you’ll find parodies of real world businesses, like Up and Atom for In and Out Burgers in Grand Theft Auto V. But other times you’ll find actual brands in the games you play. Sometimes this is amusing, like in Final Fantasy XV where not only was there a helmet for Noctis to wear proudly proclaiming Cup Noodles odd placement in the game, but there was an entire side Quest where you hunted an incredibly difficult monster in order to find a good topping for it. It was beyond bizarre, but it didn’t feel immersion breaking. Almost, but not quite. Considering that American Express, and Coleman were also prominently featured in the game that is quite a feat. Other games that have done it well are games like Skate, which features tons of different brands.

But not always?: Right, sometimes it’s just plain annoying. Like the Subway products in Uncharted 3. That was just immersion breaking, and just out of place.

The odd: Some of them are just plain weird though, like EverQuest II having an in game spot where you could order a pizza and get it delivered from Pizza Hut.

That’s it for this week’s Video Game Tuesday. Are there any games which feature Product Placement that you feel I should’ve mentioned? Leave your answers in the comments below!

 

Video Game Tuesday: Forsaken Thoughts

This week for Video Game Tuesday I’m talking about my thoughts on Destiny’s upcoming content. It’s my Destiny 2: Forsaken Thoughts!

Forsaken?: The next “Expansion” which should be on the level of Taken King in terms of content. Whether it lives up to that particular benchmark, as low as it is notwithstanding, remains to be seen.

What’s in it?: A new story, new Patrol Zone, Bow as a new weapon, Completely Reworked Weapon System, Random Rolls for Weapons (I’m not so psyched about this), New Raid, New Mode of Gameplay, and New Supers and abilities.

Bow?: Yep, honestly this might actually be really cool, especially given the…

Weapon System Rework?: Yea, changing one of the worst decisions Bungie made in regards to trying to balance PvP was to make secondary weapons into Power weapons along with the Heavy Weapons. This was a really unnecessary change that only highlighted one of the bigger issues I’ve had with Bungie which is having PvP balancing influence PvE play. I’ve made comments about that in the past though. Now in Forsaken, you’ll be able to equip weapons to any slot, if you want 3 rocket launchers you can do that. Go crazy.

Random Rolls?: Uh huh, each weapon will have random rolls once more, I personally find this to be a horrible change. It adds replayability, but of the worst sort in that it’s completely random and absolutely bullshit for some people. Others will disagree, but I see this one coming to bite Bungie in the ass given the Weapon system rework. PvP is going to be a nightmare to balance, and I’m already laughing at the amount of crap Bungie will get for this change. God tier rolls will be a thing again, and I personally hate this. I don’t want to run stuff over and over again just because it won’t drop a good roll for me.

New Mode?: It’s called Gambit, and it will be a mix of both PvE and PvP. It features two teams going through a set of rooms with various enemies. The first to reach the end wins, at least that’s what I can understand from the various sources I’ve read from. The PvP part comes into play when you finish certain rooms and cause a mini boss to spawn for the other team that they have to kill before moving on and/or one of your team members gets to go over to the team’s side and take them out. I’m hesitant about this, it sounds interesting, but it’s just another mode where you queue up, which is not what made Destiny fun. It was meeting the random people during Patrol and having them help you out and vice versa. Gambit lacks the spontaneity that marked the best of Destiny 1.

Finally they didn’t announce they’re making Patrol modes doable with a full fireteam of 6 people, which is a huge oversight. If they don’t add that, I’m going to be highly disappointed.

That’s it for this week’s Video Game Tuesday.

Video Game Tuesday: Pokemon Let’s Go or No?

This week for Video Game Tuesday I’m looking at one of the recent announcements that came out before this week’s E3! It’s whether it’s Pokemon Let’s Go or No?

Pokemon Let’s Go?: This looks to be a remake of the original Red and Blue (or Green for those JP players) and features two versions. Eevee and Pikachu, which will be the starter for each version. You won’t be able to evolve those particular ‘mon, but I’m going to bet you can evolve others you capture. In addition you’ll be able to transfer Pokemon you catch in Pokemon GO to Let’s Go, but not vice versa. This will be done through Bluetooth connectivity supposedly. Maybe those ten thousand Pidgey’s I caught in GO will be useful. Ahh who am I kidding, they’ll probably be worthless. The gameplay will feature no random battles with wild Pokemon, instead allowing you to capture them like in GO by using the JoyCon to throw a PokeBall. There will be traditional turn based battles with NPCs though. Whether this will include all the Gym battles is unknown at this time. The game releases on November 16th this year.

Would you get it?: Not likely, I enjoyed the series when I was much younger, but honestly since I don’t already own a Switch this isn’t going to push me to buy one.

What about a core game?: Well luckily for you I totally called it when I said that the Switch would be the perfect system to have a core Pokemon game. It won’t come out this year, but will release in the second half of 2019.

That’s it for this week’s Video Game Tuesday.

 

Video Game Tuesday: The Supposed Battlefield Controversy is Bull

This week for Video Game Tuesday I’m taking a look at some really funny bullshit coming from butthurt men who can’t seem to understand that a Video Game can be inclusive and fun at the same time. It’s all about that The Supposed Battlefield Controversy is Bull!

Huh?: So recently the vitriol breathing portion of the gaming community has been “torn” by the news that Battlefield V will include the ability to play as a “gasp” woman on the field of battle.

Disregarding the fact that this actually occurred in World War 2, the arguments used by these sore bottomed individuals that the series has been about historical accuracy is just laughable. This is the series where people have pulled a loop de loop in a fighter jet, exited the vehicle to shoot a rocket at another fighter jet and scored a kill and then re-entered the jet and flown on without a scratch. Or have three people riding a horse with one of them firing a flamethrower while it runs across the battlefield.

That’s stupid!: Agreed, honestly some people get upset at the dumbest things and defend people who actually do abhorrent and incredibly bigoted things and get away with little more than a slap on the wrist.

But but historical accuracy over political correctness: Again three people on a horse using a flamethrower. The series has never been that belivable, not to mention that just using a blowtorch on a vehicle will repair it to tip top shape?

That’s it for this week’s Video Game Tuesday.

Video Game Tuesday: Bungie Can Do One Thing Right

This week for Video Game Tuesday I’m covering one of the better things that Bungie can do, other than screwing up gameplay constantly for fans consistently. It’s all about how Bungie Can Do One Thing Right.

Huh?: So Bungie has always been known for their rather well done ARGs, or Alternate Reality Games. Now while this particular one was done mainly with Vicarious Visions, I have no doubt that Bungie had a hand in it. Stuff like I Love Bees. Now while these are all outsourced, they definitely were helped out by Bungie and they often get the credit for it.

But this one?: So players were given a puzzle in the latest Destiny 2 DLC which lead to a rather massive cipher and it lead to a message from an in game lore character from the first game. It also included a GPS location where there was two containers. One contained a replica of the Valkyrie weapon you get to use in the game temporarily and was given to the first person who found it. There was a second container holding commemorative gold coins for each person to visit the location. I have no doubt they are all gone and probably up on eBay already after the weekend that this was found, which was the week of the DLC launch. Honestly this kind of thing is really cool, though I’ll never get to take part in one really as code breaking isn’t my thing, too much numbers for me.

So give Bungie and their outsourced help credit for doing at least one thing right, their ARGs. If only they could make their actual games halfway as decently as these ARGs. That’s it for this week’s Video Game Tuesday!