This week for Retro Game Friday I’m back with a cult classic. It’s Syphon Filter!
Plot Synopsis: In the year 1999, Gabriel Logan and his partner Lian Xing investigate a series of biological outbreaks triggered by international terrorist Erich Rhoemer. When fellow agent Ellis loses contact during a mission in Costa Rica, the top-secret Agency dispatches Gabe and Lian to find him. They discover Ellis is dead, and Rhoemer’s suspected drug operation is a cover for the viral operation. Another outbreak in Nepal leads to more questions when an infected person who should have died somehow survived…
Plot: The plot is pretty great, honestly I didn’t remember much of the plot before writing this article though given how long it’s been since I played this game. If it weren’t for some recent rumors of a new entry in the series or remake I might never have remembered this game.
Characters: Gabe is a pretty decent main character, but he wasn’t as memorable as Snake from Metal Gear Solid which was a game that really overshadowed this game. The rest of the cast also suffers from that problem.
Gameplay: The gameplay however was pretty good, if you could get over the frame rate loss that occurred occasionally. It featured stealth and combat sections, much like Metal Gear Solid. However the AI was probably the best part of this game, it was very good for it’s time and allowed for much more replay value.
Art: The art has aged poorly, additionally while the textures of the game were good, the actual animation suffered from some frame rate issues.
Music: I don’t remember a whit of it, sorry.
Overall: This is a game that probably deserves a remake, given how much of a cult following the game has. If that occurs I’d say wait for that, since the art has aged poorly.
For those who like: Stealth Games, Great AI (for the time), Interesting Gameplay.
This week for Video Game Tuesday I’m looking at one of the recent announcements that came out before this week’s E3! It’s whether it’s Pokemon Let’s Go or No?
Pokemon Let’s Go?: This looks to be a remake of the original Red and Blue (or Green for those JP players) and features two versions. Eevee and Pikachu, which will be the starter for each version. You won’t be able to evolve those particular ‘mon, but I’m going to bet you can evolve others you capture. In addition you’ll be able to transfer Pokemon you catch in Pokemon GO to Let’s Go, but not vice versa. This will be done through Bluetooth connectivity supposedly. Maybe those ten thousand Pidgey’s I caught in GO will be useful. Ahh who am I kidding, they’ll probably be worthless. The gameplay will feature no random battles with wild Pokemon, instead allowing you to capture them like in GO by using the JoyCon to throw a PokeBall. There will be traditional turn based battles with NPCs though. Whether this will include all the Gym battles is unknown at this time. The game releases on November 16th this year.
Would you get it?: Not likely, I enjoyed the series when I was much younger, but honestly since I don’t already own a Switch this isn’t going to push me to buy one.
What about a core game?: Well luckily for you I totally called it when I said that the Switch would be the perfect system to have a core Pokemon game. It won’t come out this year, but will release in the second half of 2019.
This week for Retro Game Friday I’m back with a real classic game. It’s Legacy of Kain: Soul Reaver!
Plot Synopsis: Raziel approaches Kain’s throne and extends newly grown wings. In an act of seeming jealousy, Kain tears the bones from Raziel’s wings and has him thrown into the Lake of the Dead, a large natural whirlpool; however, Raziel is resurrected as a wraith by The Elder God to become his “soul reaver” and kill Kain, thus restoring Nosgoth.
Plot: The plot is pretty good, although due to legal issues between developer and publisher there were some parts missing from the game that were added to later games.
Gameplay: A hack and slash this game is pretty damn fun. In addition gliding with Raziel’s wings was tons of fun. Honestly the game mostly revolves around switching back and forth between material and spectral planes to either attack enemies or complete puzzles.
Characters: The characters were okay, with Raziel being on a quest for vengeance the cast is fairly jaded which was odd for me at the time. Granted I was a kid, but it was a marked difference from games like Zelda or Donkey Kong.
Art: The art has aged poorly, however there are rumors that this will be getting a remake or remaster.
Music: I don’t remember much of it, mostly I remember my cousin laughing as I took down enemies.
Overall: This is a great game, often thought to be the best in the series. Hopefully a remaster will be coming soon.
For those who like: Action, Hack and Slashs, Intriguing Gameplay, Good Plot.
This week for Video Game Tuesday I’m taking a look at some really funny bullshit coming from butthurt men who can’t seem to understand that a Video Game can be inclusive and fun at the same time. It’s all about that The Supposed Battlefield Controversy is Bull!
Huh?: So recently the vitriol breathing portion of the gaming community has been “torn” by the news that Battlefield V will include the ability to play as a “gasp” woman on the field of battle.
Disregarding the fact that this actually occurred in World War 2, the arguments used by these sore bottomed individuals that the series has been about historical accuracy is just laughable. This is the series where people have pulled a loop de loop in a fighter jet, exited the vehicle to shoot a rocket at another fighter jet and scored a kill and then re-entered the jet and flown on without a scratch. Or have three people riding a horse with one of them firing a flamethrower while it runs across the battlefield.
That’s stupid!: Agreed, honestly some people get upset at the dumbest things and defend people who actually do abhorrent and incredibly bigoted things and get away with little more than a slap on the wrist.
But but historical accuracy over political correctness: Again three people on a horse using a flamethrower. The series has never been that belivable, not to mention that just using a blowtorch on a vehicle will repair it to tip top shape?
This week for Retro Game Friday I’m back with the last entry in a series that is long overdue for another game. It’s F-Zero GX!
Plot: This had a story mode, but I honestly don’t remember it at all, which isn’t a good sign.
Gameplay: The gameplay of GX is okay, but it honestly felt more like Wipeout than F-Zero did with it’s past entry F-Zero X, which is a pity as that game was all about tight curves and high speed. This game felt more linear, and the times it wasn’t were awkward or downright frustrating for anyone with less than stellar reflexes. That said it was still a fun game, but if you didn’t have those reflexes playing this game is more an exercise in frustration than anything else.
Art: The art is okay, but it’s aged poorly, not as bad as an N64 game, but still poorly.
Music: I don’t remember a whit of it, sorry.
Overall: An okay sequel, but not a perfect sequel.
This week for Video Game Tuesday I’m covering one of the better things that Bungie can do, other than screwing up gameplay constantly for fans consistently. It’s all about how Bungie Can Do One Thing Right.
Huh?: So Bungie has always been known for their rather well done ARGs, or Alternate Reality Games. Now while this particular one was done mainly with Vicarious Visions, I have no doubt that Bungie had a hand in it. Stuff like I Love Bees. Now while these are all outsourced, they definitely were helped out by Bungie and they often get the credit for it.
But this one?: So players were given a puzzle in the latest Destiny 2 DLC which lead to a rather massive cipher and it lead to a message from an in game lore character from the first game. It also included a GPS location where there was two containers. One contained a replica of the Valkyrie weapon you get to use in the game temporarily and was given to the first person who found it. There was a second container holding commemorative gold coins for each person to visit the location. I have no doubt they are all gone and probably up on eBay already after the weekend that this was found, which was the week of the DLC launch. Honestly this kind of thing is really cool, though I’ll never get to take part in one really as code breaking isn’t my thing, too much numbers for me.
So give Bungie and their outsourced help credit for doing at least one thing right, their ARGs. If only they could make their actual games halfway as decently as these ARGs. That’s it for this week’s Video Game Tuesday!
This week for Retro Game Friday I’m back with the sequel to one of my favorite GBA games. It’s Advance Wars 2!
Plot Synopsis: While the Allied Nations were still recovering from the war in Cosmo Land, the Black Hole Army had already recovered and has decided to launch a large-scale invasion on Macro Land. Along with the original Black Hole army’s commanding officers (COs), four new COs were recruited, under the command of Sturm…
Plot: The plot is fairly simplistic, but not terrible either. It’s nothing spectacular, but that was never the point of the game, at least to me.
Gameplay: The gameplay is excellent, and while it only adds one new unit, the Neotank, it honestly didn’t need more units. My favorite tactic of using a tank to block a pass and artillery behind it to deal damage is still an excellent strategy and so I enjoyed the gameplay quite a bit. It’s simple to use, but difficult to master, which is always a good sign when talking about strategy games.
Art: It looks not that much differently from the first game, and honestly that’s a good thing. The art has aged really well, but that’s how it is with pixel art.
Music: I don’t remember it at all, sorry.
Overall: A solid sequel, and a ton of fun to play.
For those who like: Turn-Based Strategy, Strategy, War Games, Excellent Gameplay, Great Artwork.